Wraith's does not accelerate while falling - Intended?


#1

I just discoved that the falling of Wraith is not accelerated like it should be, but is rather a constant speed (9.8 meters per second presumably).

A video can be found here, but I should be testable very easily:

As you will see, Wraith falls about 4 seconds, the Warp Blast should teleport her 36*1.1= 39.6 in the air.
With a normal gravity of 9.8 meters per second^2 it should take roughly 2.85 seconds to fall that far. But in the video it clearly looks like 4 seconds. And indeed it would take 4.041 seconds to fall that far at a constant speed of 9.8 meters per second.

Now dont jump to assumptions, I have only been able to verify this for Wraith, and I am futhermore not sure if this is intended, but if not, all the monster’s falling speed need to be doublechecked. Gravity is measured in Meters/ Second^2 and NOT Meters/ Second.


#2

I don’t think there’s any acceleration for falling. Just the constant speed. Kinda irritated me, as well.


#3

I am sure that Hunters accelerate though. Dont know about other Monsters.


#4

I’m sure there’s no physics involved in the fall. You just get hit by a set speed. Strange and annoying.


#5

They don’t, same speed all the time.


#6

Definetly feels accelarated though as a Hunter. I would need to test it out.


#7

It might be because of first person. Add motion blur to that and you can see how it might feel like acceleration.


#8

No I just checked, the time needed to fall the same distance is definetly lower than 4 seconds. Hunters fall properly, Wraith doesnt.


#9

Both Hunters and Monsters are affected by a maximum falling speed, which is a common practice by videogame developers to prevent failed collision checking causing characters to fall through a platform.

It just so happens to be that in typical gameplay the Monster’s max falling speed is much sooner reached because the Hunters have a jetpack.
I believe the Hunters also have a somewhat faster max falling speed though I’ve no idea why.

This goes for every Monster but Wraith’s max falling speed is obviously a lot slower.


#10

To be fair, due to air resistance there is a maximum falling speed to anything in real life too :slightly_smiling:


#11

Devs have stated that g=10 m/s^2 for monsters. Think about Goliath’s Leap or Gorgon’s Web Sling: are they parabolic or linear?

The reason why Wraith falls like this is because she glides through the air; it says that in the tutorial video.


#12

Which tutorial video are you referring to? I just looked at both Wraith tutorials ingame (they are pretty outdated btw).

I also explicitly remember Macman saying that it was 9.8 meter per second, whether or not that was a typo remains unknown.

Btw, I am only talking about Wraith here, I didnt claim that Gorgon or Goliath fall at a constant speed because I cant provide evidence for that.


#13

I swear it was in the regular character tutorial for Wraith. I remember hearing this somewhere.


#14

Wraith is intended to fall like this. She has a unique float state similar to Kraken’s glide state that allows her to have more control in the air.


#15

Looks like the question has been answered. Wraith was designed to ‘float’ and has a lesser fall speed because of it.


#16