General feeling on wraith being too weak right now.
- Warp Blast- I think it’s in a good spot right now and I compare it with goliath’s leap smash.
- Abduct- I believe the casting time, not cooldown, is a little slow. Something like a ten to twenty percent decrease would go a long way. I compare this with other skill shots like rock throw or lightning strike. It may be weaker but it pulls hunters out of position which is just as important as damage in fight. Good, just a little slow.
3.Decoy- It’s damage, hp, and attack rate are in a good spot I think, but with its duration it is not as viable as I think it should be. I understand that you don’t want the decoy to be too powerful but, the duration is so low that it is better for the hunters to focus you instead of trying to deal with the decoy threat because it fizzles out by the time they would kill it anyway. I suggest that the base decoy duration be something like 12 seconds with an increased cooldown time to compensate. Also why not let it combo with Supernova with a smaller boost to it’s attack speed? I compare this with other fire and forgets like spider trap or banshee mines.
4.Supernova- I feel that the duration is a little low and since there is no DoT, a small damage boost with a second or two added to compensate. Right now it’s too inconsistent in the damage that it does. Also since Super Nova Increases attack speed why don’t let it increase move speed by a small amount while in it? That way it would increase consistency by being able to stick to targets a little better. I compare this to Fire Breath and Acid Spit.