Behemoth is affected way too much by Slowing effects. His traversal is a sort of movement that can be affected by slows unlike the other three monsters who can jump, fly, and warp. Sure there is the Rock Wall but it only lasts 6.6 seconds with mastery leaving the remaining 3.4 seconds for more slowing.
Behemoth is supposed to be strong as hell and in a sense he should be able to resist the slowing affects as such. To be honest though the new Hunters trump the new Monster by a long shot. A monster already has an excruciating time vs a competive team and throw in unbalanced Hunters and combos on a map that favors the Hunters (like The Dam) and it’s pretty much game over for the monster once it is found and snitched on by the damn birds.
Sneaks away to leave no tracks
First meal after Hunter Touchdown (Que Birds)
Monster: Well there goes all that distance that would have been nice if I had known the birds would snitch on me so fast.
When this happens and I’m playing Hunter I feel bad for the monster because its going to be a cruel match against the Monster before s/he even has a chance unless the Hunter team is terrible but with a good Hunter team they are pretty much f**ked. Add on the New Hunters and that’s it.
I find it unbalanced as the game is as a whole. Public games the Monster wins if its competent vs randoms who don’t communicate and it is fairly easy to do it. Well put together and smart teams can easily destroy the monster because it will be found quickly and easily (probably) due to the randomness of the birds and the monster is screwed unless it can hit Stage 2 with minimal damage while evolving but its going to be domed almost for sure depending on the map.
I’d make a lot of my points clearer and in more detail but I’m pressed for time at the moment. As of right now I feel that Goliath is most balanced and in general I find him to be strongest in any situation due to his flexibility, strength and mobility. Sure the others are fairly strong in their own respects but when fast heavy damage is needed to break somebody down like the trapper to leave a dome he’s the best… provided if you have a good rock throw arm.