I’m wondering when someone says that one or more character/comp is OP, how does this character affects his/her winrate, I know winning isn’t everything, but it is more manageable data, then frustration. I only know one regural monster player (who is a Bronze Destroyer), but she has a 74% winrate (she never refuses silver player composition). As I heard there is a very big difference at higher levels, compared to pubs, so I’m wondering when a Monster player requesting for a Hunter nerf, is it because they loose most of the times against this Hunter, or they have a more frustrating games where they eventually win? And also during one Hunter’s OP life phase, monsters have to face this Hunter most of the games, or is it just a bit more regular?
I play hunters for most of the times, so I’m more sensitive to hunter nerfs, but I would like to hear Monster player’s opinions with datas (also Hunter players opinions).
I’m asking this beacuse I remember a piechart where it was shown that aprox 9% of the games ended at Stage 1 with Monster’s winrate 9%, aprox 40% ended at Stage 2 with Monster’s winrate 51%, and aprox 50% ended at Stage 3 with Monster’s winrate 86% in total monster’s winrate 65%. Sadly I dont remember the date, but it was somewhere after Tier 4. I know since then there is an Instadome buff for Hunters, and nerf for Monster’s Stage 3, but I remember many Monster players sad that thoese Hunters who let a Monster to Stage up to 3 deserve the punishment of loosing the game, eventhough most of the Hunts ended at Stage 3, and in Stage 2 there was slitely more chance for the monsters.
I don’t say that frustration isn’t important, but I when (Hunters and Monsters included) someones winrate is above 60% and this rate don’t drop at least 5% (or loose his/her games against a certain character at least a 6 out of ten), then I think it is more about one’s ability to handle loosing a game.
I love this game and it’s community so It is not about hating anybody, (I’m not a native english speaker sorry for any grammar mistake)