This was something that I think is important for players of all levels.
While in the client, I was not aware of any way to discover any of the numerical stats of nearly all of the abilities available in the game. for example, as the monster when you are choosing abilities, each rank describes it’s damage as a percentage of a base number that is not told to us. That level of ambiguity was rather frustrating for me.
There is also no way to know how much damage an ability or gun does for the hunters. Knowing The max hp of a hunter (as a numerical value), how much health a strike reduces that health (as a numerical value), how much damage a Griffin Harpoon does (as a numerical value), how much damage a single Markov mine does (as a numerical value), the Range of the Trapper dome, and countless others are pieces of information that I don’t feel like i need to tab out of the game to search for.
Will there be a way to find this information easily by the players? It does not need to be in your face every match, but it also does not need to be in the form of a spreadsheet.