So the devs came up with this great monster design. Focused around heavy armor and health. They implemented the movement speed as the counterpoint to this strength. Great! But then… They gave him a MASSIVE weak spot very easily hit. Seems like a double Nerf for one strength right? Behemoth already takes more damage due to his slowness and lack of dodging.
IMO the huge weak spot just makes him cake.
But what do I know, I haven’t played him yet!
I will be checking him out in a few hours, I may update this post based on my findings