Uh oh… I play Abe a lot. This thread is making me nervous.
I do agree that Abe’s greatest weakness is early game play. It’s difficult as Abe to meet a stage 1 monster, due to the limitations of the tracking mechanics. That said, once the monster is found, Abe shines. I’ve played in teams where OTHER people were trapper and played Abe, and would agree that… there are certainly some that I would play differently. I don’t know, maybe some think I’m awful. I shoot darts into everything I see early in the game. Obviously if there are tracks, or birds, I run toward them, and often try to guess where the monster will be and cut it off. Sometimes, I shoot things along the way - especially albinos that might be tempting for the monster. Other times, I may throw stasis grenades at choke points when I know the monster is close to slow it so I can dome it.
I guess I would say, though, that perhaps Abe really demonstrates the limitations of players that DON’T attempt to cut off the monster. With trappers like Maggie or Crow, you can rely on the pets to spot the monster for you when you get close enough, and it becomes way more obvious where you should be running. With Abe, I think a bit of intuition and deductive reasoning really comes in play. Like, the monster is in a corner there… check minimap… there are two ways out, and the assault is already at the right end, so I will run… left, in case he breaks for it. I think this is the case for many/all trappers, but I think Abe especially NEEDS that in a player, because you have little else to rely on if you don’t get a dart in the monster. Maggie players can recover by following Daisy until you find the monster eating or evolving. Crow might get a good spot with Gobi eventually. Abe - you only have the hope that the monster will eat a darted wildlife if you don’t lead off the monster, which makes it a bit more challenging for some, I think. A lot of hunters in general (particularly at lower levels though - less so at max level) don’t adequately cut off the monster.