Let’s say your game is going like this.
:support: (you): Incapped
:medic:: Alive, chased by monster
Now, let’s say your medic is Slim he runs the moment you hit the dirt. But that Goli will just not let up on him! Goli completely ignores your incapped self and goes hunting down Slim, and he has just a small enough window to get a bug on you before Goliath pounces him. And even though that bug is reviving you, and you’re so close to being up, Goliath downs Slim. And you still lose.
Why is that? Monsters should be proactive and watch to make sure Slim doesn’t have a bug on downed players. If Slim picks someone up with a bug, that’s the monster’s bad. So, why when Slim casts a bug on a downed hunter and then dies as the last person does the game end? Shouldn’t it keep going until it picks that hunter up, or until the monster kills the bug? I don’t know, just a suggestion.
In the event that this is TL;DR, I’m suggesting that when Slim is the last alive, casts a bug on an incapped hunter, and then dies, the round shouldn’t end.