Why does it feel like slims healing burst doesn't come up as often


#1

I play slim a lot and I know pretty much how many shots I need to land until my next healing burst but since this new patch it been off usually I land 2 up close shots then my healing burst is up. 3 shots at medium range and 4 to 6 at long now it take 4 shots up close and the whole clip for anything else was this intentional for the latest patch? The one that came out on April 30th


#2

Usually when Slim doesnt burst enough, I place the blame squarely on “You’re shooting a tree, Slim.”


#3

Quick question, what perk are you using?
Also, monster?


#4

I have the exact same feeling since the patch. The healing is petty darn garbage now. Maybe they broke something accidentally?


#5

I’ll ask again, Perk?


#6

Reload speed? Surely 5% couldn’t have made all that difference.


#7

Sadly, that is most likely the case, when I run capacity my heal burst runs smooth like before, but when I use reload I feel really clunky, its weird


#8

I’ll give capacity a try and see if it changes anything.


#9

Go for it.
I could be crazy.
Never know…


#10

I used both capacity and reload and I have done the testing usually when all of the pellets land that gives me half a bar so 2 shots with the all the pellets landing gives me a heal burst now it takes more than just 2 full pellets landing


#11

Yeah, Reload Speed is broken currently and makes your class ability take longer to use.


#12

But used capacity and other perks and it still takes more shots than usual to refill my healing burst


#13

Capacity is the go-to since reload is broken, it’s not as good but it’s something…


#14

Take dmg reduction for now. It’ll help if you start getting focused