I had taken 1.5 months away from the game due to being discouraged by snale’s-paced fixes for the myriad networking, matchmaking issues and glitches on PS4. Disconnects and freezes never being solved, or popping up again in later patches when seemingly old freezes and crashes are re-introduced by the latest patch.
As someone who waited patiently for Evolve’s release date for 2 years, I’ve felt incredibly taken adavantage of by TRS using us as crowd-source QA and taking their sweet time in fixing the ever-growing, never changing list of gameplay-interrupting bugs crashes and glitches.
(And please know, I’m aware that TRS has been basically in crunch mode still ever since release. These are hard-working and passionate people.
But “the road to hell is paved with good intentions”. “The proof is in the pudding”.
These are paradigmal truisms because they have been found to be manifestly true through repeated human experience. And they absolutely apply here, to TRS.)
Console patch cycles be-damned. This is no profesional way to run a primarily online-only game. (Such long time frames to fix serious gameplay crashes and glitches.)
I recently had an itch to play again and have discovered that Skirmish on PS4 is currently a stuttering experience where you can’t stay with the same matchmade group for multiple games because character select on the next match frequently gets hung up and never loads.
Same old story. In order to play Evolve, you have to be okay with spending more time watching loading screens and waiting for crash reboots than actually playing Evolve.
It’s been to the point that you need something like Evolve Hunter’s Quest to occupy you while you “play” Evolve now. And it has been that way since at least Hunt 2.0 dropped, 2 or 3 months or whatever.
I don’t care how hard-working or earnest a developer is: that long with no actual solutions implemented for game-breaking glitches and crashes in a ‘competitive’ game is unnacceptable and would be considered so in any game.
I kinda hope games journalists rip TRS “a new one” in any potential ‘Ultimate Edition’ reviews for the frequent glitches bugs and crashes this far out from launch. But who are we kidding, they probably won’t even run articles about it. Journalists realized Evolve was semi-DOA at or soon after launch, moved on, and haven’t covered it since. So whatever…
So yeah, that’s why I spend most of my time these days playing other games and wishing and hoping for Evolve’s future, but spend little time actually playing this game.