So I noticed that with every patch revards are being tweaked in some way.
For example, one of the Maggie rewards was follow Daisy for 600 meters (50 exp reward). After 1.1 patch it was changed to 400 meters and now it’s like… 120 or something meters. Other trapper revards, including dome monster 2 times are also changed (now you only need to dome monster once for 50 exp reward). I am mentioning Maggie because I usually play Maggie, I am not really familiar with rewards for other characters and I don’t know if they are changed in any way.
These changes have following consequences:
- People level up faster because they get more rewards and therfore, more experience.
- Character status in bottom left corner gets obstructed more often. I have seen people complaning about this, especially medics.
I am not really complaining, just curious as to what is the criterria devs set for rewards. Like… we want a person playing 10 minute game to have at least 10 rewards, so we changed the requirements so people get the rewards faster/slower… or something like that.