What’s the point in picking Cabot? We have Hank with shielding and barrage, Sunny with jetpack boost and shield drone. They both can deal nice amount of dmg as well. There is Bucket who can indepedently deal great dmg, he can even solo monster. And arena 400 dmg bonus? Turrets will reap monster apart before he manage to destroy them. And his rocket launcher is very effective now too. In Hunt Bucket’s drone is better than dust tag imo.
My point is amplifier is only good when u coordinate it well with assault. Amplifing mines, Hyde’s grenade, mortars will punish monster hard. But when assault is not capable to dmg (he’s dead, he’s noob using only minigun etc.) amplifier is pretty much useless. Rali cannon dont deal that much dmg and Cabot has nothing else. No other weapon, no shield, only cloak. The only thing is good that he can shoot through walls, but it is very situational thing.
He’s too unreliable to be good choice against veteran monsters while other supports are far more usefull. Personally Cabot is never a good opponent for me, I can just incap him first, since other supports have better self preservation (barrage when Hank is focused, shield drone protecting Sunny, turrets guarding area). His amplifier even makes him easier to see. And most Cabots I saw either playing with or against rarely takes higher positions. I don’t know why since I saw many hardcore Hanks, Sunny knowing excatly when boost or smart deadly Buckets constantly keeping turrets at monster.