Who here wanted the Velvet Worm in the game?


#1

…because I just stumbled upon some Velvety goodness y’all will enjoy. Haven’t seen it on here before, so I thought it might be nice to share.

Here’s some other newer concept art I found.

Behemoth (Rocky)

Kraken (Grounder)

Gorgon (Whip Spider)

Host (Parasite)


#2

Sorry for the insta-bump, but I just noticed the similarities between the Worms different skull shapes and Xenomorphs. Just thought @GoGoGoliath would appreciate that.


#3

Pardon me while I lift these for my campaign. Nothing to see here, move along.


#4

For D&D, you mean? Yeah, the Skull Worm would be sick for my players to fight. Great idea!


#5

All of the them would. Bosses and accompanying minions.


#6

Eh, I’m not so sure about the Behemoth designs, they are a little rough, but I do see your point.


#7

Reskin the top one as a myconid horror, the bottom as a warped earth elemental or some sort of fiend from the abyss.


#8

I mean, I see what you’re saying. I just personally don’t like the designs, so I’m not gonna use them.


#9

I do, quite a bit.


#10

Velvet Worm always interested me when I first heard news of a new monster. Really wanted the worm but dumb world difficulties :confused:


#11

It looks like they decided to shorten the length of it’s body by decreasing it’s segments in order to get it to work in the engine.

Unfortunately, it looks more like a grub than a worm then.


#12

These are beautiful.


#13

Actually, I just found some more that didn’t save properly. Behemoth and Host stuff. Give me a minute.


#14

Since it wasn’t mentioned, these are sketches from TJ Frame, a concept artist here at the studio.
He recently started an Artstation account: https://www.artstation.com/artwork/l5eko


#15

I did post that.


#16

So you did, but that’s a different topic and I wanted to link to his Artstation. So there :stuck_out_tongue:


#17

Thanks for the link @skills4u2envy. I can add it to the growing list of TRS dev artstations.


#18

Wouldve loved the worm if the engine couldve handled it. Such a neat concept


#19

I would’ve loved to see this in game! Honestly Evolve’s monster and map designs were 10/10


#20

nice post, appreciate it