So, the Monster is physically unplayable. I have about 6 friends all playing this Alpha and they all say the same thing. It’s terribly underpowered and DNA animals are almost non existent when you start. Also, you get very little DNA from eating. Yeah, I get that it’s a stock monster when you first start, but you need more power and speed if you hope to evolve before dying. The thing is friggin slow as christmas. The Hunters, on the other hand are terribly overpowered. It’s clear who has the advantage. On another note, why would you make the medic the sniper? Medic has to stay close to heal and your whole purpose for combat is to hide and snipe. Yeah…I really want to have to leave my sniping position to heal people. Should have given the class a carbine or SMG and the trapper should have the sniper rifle. As of now, I have about 20 (about 14 as the monster) games in and I’ve never even got my first monster evolution, and I’ve physically tried my butt off to evolve while running, hiding, sneaking, eating, killing, ect. ect. There is way to much crap you have to do as the monster…and youre all alone. The time you have to spend fighting and feeding heavily armored animals is way too much and it leads the hunters right to you. The monster needs a major evolution boost from eating ANYTHING. Again, one other note, the foot print tracking should completely be removed. It makes it way to easy to find the monster. Or, put a 5 minute timer on it before it gets ready and say its satellite linking or something. I played one game where they dropped the hunters on top of me…almost literally. That game was over in about 2 minutes. I think I got 2 attacks in, maybe. It’s like the hunter spawn is based on a gps on the monster. They need to spawn on the opposite side of the map in a building they have to find there way out of before they can even hunt…because the monster needs all the time it can get if it ever hopes to survive. And, if anyone says I’m not playing it right, please…indulge me in where you learned, because there was no tutorial or help or hints. There wasn’t ANY explanation on how to play at all. They literally drop you in and say…“lol…have fun”. The monster needs a learning curve, at least. With The hunters having the tranq darts, the tracking, the healer, the shield guy and the mobile arena, of which they don’t have to kill and eat anything to get…who would ever play the monster? (and that’s the games selling point…that was MY selling point)
Also, anyone saying that overpowering the monster would be a bad idea…it’s slow, easily trackable, its got poor range, it has to fend for itself in the wild while hiding and fighting the hunters and a good team should know to keep distance while attacking. If the hunters lose…they just suck at playing the hunters. No way the monster should ever win in its current build. If the game stays the way it is now, I fear it will not fair well.