I’ve seen custom games talked about and multiple devs have mentioned you can change different variables etc.
Can you please elaborate on the kinds of things we can turn on and off?
Lets say I wanted to make a game where it’s 3 stages. Hunt, rescue, nest. They’d be played back to back like a mini evacuation. I want to turn off notifications on birds and other things, I want to increase hunter jetpack fuel, reduce monster smell range, decrease monster cooldowns, etc.
would that be possible? what exactly can I do with the custom options? I approach this as a concerned competitive player who doesn’t want to have to worry about a repeat of mods like we saw in l4d.