If they decide to give us a tier 5 set of hunters, I don’t think we need anymore
-shotguns (3 hunters and half the assaults have one)
-short ranged assaults (markov, Hyde, Parnell, and Torvalds primary weapons are very short ranged)
-hunters that share other abilities or are very similar (crows secondary gun slows like Abes grenades and Vals dart, sunny also has a shield generator like hank, Torvalds mortar is similar to orbital strike/auto shotgun like Parnell)
I’m sure there are a few other things that seem redundant with the hunters I’m overlooking, I just want more variety, and the ability to maintain balance. Vals tranq gun + and abes grenades or crows beam rifle = incredibly frustrating behemoth play. I also feel like most of the assaults weapons being so short ranged like Markovs lightning gun and mines, hydes flamethrower and toxic grenades, Parnell/Torvalds shotgun makes fighting kraken and wraith so difficult with the ability to fly and snatch a Hunter across the map.