I became aware of Evolve through a Gamespot coverage (that no longer exists). I became interested in Evolve mostly due to the Monsters concept. When trailers began to go out, as I watched interviews and analyzed what was given to us in the coverage, my curiosity became interest.
When the game’s Alpha was released on Steam, I was one of the firsts waiting for it. It was the experience I had then that marked my love for the game. I decided I’d dedicate myself to it as much as I reasonably could.
The Beta experience was the strongest emotional experience I had in a game for long time. It inspired me to write the Monster Guide, that for some time was featured here in the forum, until I could no longer keep it updated.
I eagerly awaited for the game’s launch. I bought the Monster Race edition. Mostly because I loved it.
Then the game launched, but I realized things had changed. Not so much the gameplay, but the backend characteristics. The game didn’t ran smoothly on my computer anymore. It was choppy, crashed a lot, and internet issues that weren’t present before made the game virtually unplayable for a long time. They managed to worsen the game, in my experience. Then there were also the gameplay changes.
I kept my hopes up, but then I joined the army. I couldn’t play the game anymore. When I got back, the game was close to dead. I was, like many others, feeling it close to my heart.
Another spark of hope came to me when Evolve went free to play. I did feel some resentment for purchasing the “best” edition there was, not being able to play it, and then having the game go free to play, but at least it had players.
When I believed it was about to grow further and become what it was meant to be, 2K pulled it off. Their profitability test was terrible in my opinion, but this is not a thread for discussing that…
I still carry some hope that Evolve lives on in some way, but I unfortunately cannot play it.
This was how I became enthralled with the game, anyway. I still love it.