Definitively one of the major reasons why I think the game had had a backlash, the community was overhyped before the game launched, and then the hype turned into hate because of the “day 1” microtransactions.
I’ve never been witness of what happened to Evolve when it launched, but with all the researches I made, I can be sure that I know about the events.
Then because of the backlash it brought, there has been large amounts of videos putting the blame on the game because of the microtransactions (they were just cosmetics, yet it was enough for the game to be bashed)…but what triggers me the most when it comes to this subject of putting the blame on Evolve is that the community put the blame on the devs and not the publisher for the microtransactions.
You’d tell them that 2K Games published the game, everytime they say “I didn’t know it was published by 2K” and some are even so blind hateful that they blame the devs no matter what info we tell them.
It made those people obssessed with hate, I’ve even been called a “shit fanboy” once on JeuxVideo.com (a majorly known french media on videogames) just because I was trying to tell them it was 2K Games’ fault and that TRS was not entirely responsible for the microtransactions.
Another reason that was rather minor at first but that I believe cumulated over time were the unbalance callings.
I don’t know how many people called the game unbalanced because of either minor things or because they lost a single game to then uninstall it. There were of course unbalances, but the devs were listening to the community…but the community was so impatient that it slowly vanished over time.
"Nerf this! Nerf that! Buff this! Buff that!", there was so many of these topics in this forum, so many argued about the characters, I even was part of them I believe.
But I’m not the kind to leave a game because I don’t get healed or get stomped by experienced players.
Now the ranked matches, they were badly managed IMO. When you were a player with enough experience to play and were in silver/gold rank, you felt forced to win because losing in a ranked game in Evolve could hurt your rank quite hard. Winning in these rank would only grant you a few points bellow 10 most of the time, and if you lose, you’d have high chances of losing more points than you can win in 3-5 matches.
This is what made me dislike the ranked mode, but I kept playing in ranked anyway because I was a tryhard in this game. In ranked mode, I was tryharding so much that I could feel my heart beating as hard as ever (maybe the hardest in my life so far, I’m not joking), and when I lost matches, I was mad because I knew it would make me lose a lot of points.
Then came Evolve: Stage 2. The game turned into a F2P, but it was exclusively for PC players. The game started well until the casual players were stomped by the experienced ones, especially with the Wraith. I once saw someone with a win-streak of over 40, the first days I played Evolve: Stage 2, and he was playing the Wraith. Then the next week, the Wraith got nerfed into a more balanced character, but the community was already getting smaller when the 1st weekly update came in.
The weekly updates were what kept the players into Evolve: Stage 2, but it was still not enough to keep most of it over time. I don’t know what to say about what drove the players away from Evolve: Stage 2.
And then, 2k Games’ backstab, right before the Glacial Behemoth update. It was a week before this update that 2K Games sent a letter to TRS with written that they are giving the studio a week to work on the game before kicking them out of the game’s development. It was a letter that came out of nowhere, the team of TRS had never expected this letter to come, it was sudden.
So the team worked on the game as hard as they could to make what has been the final update. The big downsides of this update were obviously the temination of the contract between 2K Games and TRS, but also the perks. Grave Robber, Blood Leech, these two perks were supposed to replace the Albino Tyrant’s temporary perks because the Tyrant has never been ported into Stage 2.
These two perks however, were the shame of whoever used them because of how unfairly overpowered they were. They allowed the monster to recover armor, health or both extremely quickly if they manage to incapacitate a hunter.
And after the Glacial Behemoth update, 2 years after the update has been released, Evolve: Stage 2’s server are shutdown by 2K Games, leaving Stage 2 as an empty shell. No more multiplayer, no more fun, no more Stage 2. It was the killing blow…
There is still the old version of Evolve, which is called Evolve Legacy, but no one except the die-hard community plays it. And the players have been always told that Stage 2 would have been brought to consoles…Stage 2 has NEVER been ported to console. Evolve: Stage 2’s servers have been shutdown even if the game was labeled as a Beta!
Now you have my whole chronology about the game and its events. It was a whole rollercoaster of events with lots of drama and very few positive things.