Kraken is still not controllable with CC. Stasis is now slightly more effective, but it’s still not enough. Harpoons don’t do a damn thing and the repulsor field is finicky, so that does Jack shit. (I apologize, couldn’t help it).
His aftershock is still ridiculous, as it is a guaranteed hit on at least one hunter every few seconds.
Behemoth is pretty evenly balanced except for his lava bomb, which is just unfair now, being able to kill you within seconds as well as covering a huge area and being spammable back to back as soon as one wears off.
Wraith is OK as is, I think. I’d like more speed and less health but she’s pretty balanced.
Goliath is garbage now but I’ve heard he’s getting some love so hopefully that issue won’t be there long.
Lazarus should be looked at, in my opinion. Having to worry about someone being brought back without a strike for almost a full minute seems a little ridiculous to me, but I don’t want him nerfed into the ground. Maybe a few seconds decrease on the body timer or increase on his cloak cooldown. If he’s touched at all, it should be very small changes. Anything more than a few seconds will ruin him.
Slim’s healing needs to be nerfed some. He outheals every medic and becomes invincible with Sunny and CC. Add that to his spores being crippling and the ability to slyly heal anyone not being focused? I know he’s a bit OP, and I love the bug man.
Val needs some way to keep herself alive other than tranqs and relying on her teammates. In other words, she needs to be like every other medic.
Bucket’s turrets do a bit too much damage now. He needs to either do less damage or his drones need less health/longer setup times. They’re too spammable for how much damage they deal now.
Cabot needs a reaload/damage buff on his rail cannon, and he needs the old capacity back. Plus his dust tagging is kinda useless as it is.
Maps need to be a bit less lopsided. Certain maps almost guarantee a win for one side or the other, such as refueling tower or broken hill foundry. I think they should also have more fair relay locations, considering stage three now means nothing more than a bigger target and slightly more damage. And I’m also getting really tired of losing because behemoth cheeses the relay as a result of not having Cabot.
Hyde should have the slow effect back on poison grenades. It was a minor downside to an otherwise perfect assault, and now there isn’t really any reason not to pick him. His minigun is shit, as well. It either needs more accuracy or damage.
I don’t think kraken needs to be able to stop revives from across the dome. He’s already the hardest to keep damage on, he doesn’t need a free kill every time someone gets downed.
These and the bug fixes are the only changes I can think of that really need to be considered.