What can we do about Climb Speed?


#1

I like experimenting with perks. Armor regen is now pretty interesting. But climb speed still baffles me. Why is something as important as feeding speed perked for 75% but climb speed is only 50? Are we supposed to be discouraged from climbing our way to victory?

Climb speed should at the very minimum be a 100 -150% increase. That might make it an offensive traversal perk alternative. You could climb over objects and cause hunters to lose a lot of fuel catching up, and also set yourself up for constant leap smashes etc from above.

@MacMan I appreciate the revamped perks A LOT. But for completeness’ sake, can we consider considerably buffing climb speed? Your telemetry showed it was by far the least used as well.


#2

With upward jetpack boosting, the Hunter’s ability to climb walls is considerably more fuel and speed efficient than intended. This perk needs a huge buff to be viable.

If the Monsters ever figure out they could just climb the ground horizontally though…


#3

Could you explain? Upward boosting is a bug??

I agree about the massive boost needed. In fact if it was massively boosted, I can imaging a Goliath King Kong build of 3 rock, 3 leap smash where you throw the rock then smash down, then quickly reposition yourself on a perch or cliff safely.


#4

No it’s not a bug, but it often costs way less fuel to boost up a cliff than to climb it, on top of being way faster. Consequently, the climb speed perk does very little to gain distance versus Hunters. The only downside to boosting up a cliff is needing to have 25% fuel beforehand.


#5

Ah yes. The rare horizontal climbing, similar to but less fun than horizontal line dancing.