Hi everyone! I’m currently rank 38, and have an elite skin on 10 hunters (everyone except Griffin and Hyde). Alright, I’ll admit, I cheated by using Hunters Quest and I farmed the other half of the progression in bot games. The reason I did this, is that I don’t want mastery challenges to affect my playstyle in multiplayer. I have effective ways of leveling for most of the weapons for most of the hunters, so if anyone wants to know an effective way to farm a hunter, you can ask me.
Here are my preffered hunter choices for every class and every game mode:
Medic - Caira. Her healing grenades are very powerful, also her ability to heal herself without using the healing burst is great. Her adrenaline field is very useful for if the monster just startled some birds or if the dome comes down.
Assault - Markov. Good damage for his lightning gun, an accurate and high-damaging assault rifle, and mines are devastating if the monster makes 1 mistake. But if the monster walks into a mine field while Cabots damage amp is up? Oh god…
Support - Cabot. Some people might prefer Hank for his defensiveness, but man, Cabots damage amp HURTS. If the amp is out of battery you have a very high damage weapon at your disposal for a support, and dust tagging is great if you suspect the monster is nearby, or if the dome is coming down.
Trapper - Abe. It’s hard to find the monster in the early game, especially if he’s sneaking. All you can do is search, tag wildlife, and hope for carrion birds. But once you find the monster, it’s hard to lose it. The tracking dart is amazing, and statis grenades is like a perma-slow. Good damage with the shotgun.
Medic - This depends on the assault my ally chooses. Markov or Hyde? I’ll go with Caira, for the adrenaline field and healing grenades if the monster engages. Parnell? I’ll go with Val, to boost Parnells damage with x2.0 weakpoints.
Assault - Markov. Yes, even if my allied medic takes Val, I’ll still go with Markov. Mines do A LOT of damage to the eggs. So does Parnells shotgun with Vals weakpoints, but I prefer Markov because you can lure a minion in a mine field pretty easily.
Support - Bucket. All 3 supports are good in Nest, but I prefer Bucket because his sentry guns can kill eggs single-handedly.
Trapper - Abe. His shotgun is the highest damaging weapon of all the trappers. Not really a reason to pick another trapper.
Medic - Lazarus. His ability to revive survivors without a strike or revivify them is invaluable.
Assault - Markov. Good damage to the monster with both his weapons, just like in Hunt. His ability to defend survivors and extraction points with mines is awesome in Rescue.
Support - Hank. His shield projector is great for protecting survivors.
Trapper - Abe. Statis grenades are more effective than harpoons to slow the monster down and preventing him from killing survivors.
Medic - Val. Caira is not as useful in Defend as she is in Hunt. Her adrenaline field is not that useful, and napalm grenades don’t do a lot of damage.
Assault - Again, Markov. The Martian is just too good. Defending the generators and power source with mines is a great strategy. Also, you can damage both the minions with the chain damage from your lightning gun.
Support - Cabot. Defend, for the hunters, is about doing as much damage as possible. Cabot. 'Nuff said.
Trapper - Abe. Statis grenades are great at slowing the monster and minions down. Also, his shotgun is high-damaging.
That was it for the hunters. Man, I can’t wait for the reveal/release of the tier 4 hunters to try out new combinations in different modes!
That’s it! Feel free to leave your own ideas on this subject, and I’m open to criticism!
EDIT: Because of balance changes and new hunters this list is outdated