Personally I feel that because you can use a Traversal during Supernova it can cancel out the sitting duck feeling you can get unlike Kraken’s Lightning and Aftershock. If you hear Torvald’s mortars, move. If you see the orbital coming down, move. You see the assaults shield come up, move.
Shields can negate all abduct damage since the damage comes out after the hunter gets hit but the combo air abduct into melee warp blast is pretty deadly, but the precision on that combo is high so I only expect really good Wraith players to have major success using it.
I don’t see how hit and run works better now since her traversals got nerfed and if she gets hit by a tranq or stasis she might as well be crawling uphill backwards. Plus, you can’t just decoy and hide anymore. Getting shot while decoy is out shows your location so hiding in domes has gotten tougher if you want to go that route.
If there was any change that needed to happen, it would be to increase abductions accuracy or add one or 2 more bars of armor. I can’t stand hitting a hunter with Abduct from 100m away but they don’t come with me.