As the title says. I feel as though inclement weather during a match (snow, rain, dust storms, etc.) are a massive detriment to the hunter team but does not affect the monster’s ability to smell at all. In a game that relies on balance, having a snowstorm start up as a monster’s looking for a stage 2 evolve is kind of a bummer, as you know the monster will be able to freely see you since they aren’t as reliant on their eyes.
It only makes sense that a heavy downpour or a wild dust storm would affect the monster’s ability to smell. Maybe reduce the monster’s smell range by 10 meters or so during either of these weather effects? This would have more of an effect on gameplay during this moments since both teams would have to rely much more on sound than sight, and this would really open the door for surprise engagements on both sides.
Everything else in the game affects both sides of the coin, so why not weather? The modifier is already in the game with the Evac hunter buff, so I imagine it’s possible, though probably wildly complicated, to have it take effect during ambient weather.
And I accept that snow wouldn’t affect your ability to smell, or at least not much, so I wouldn’t mind that not having any effect on the monster’s smell range.
As a side note, if you haven’t explored all the maps with clear weather on, you should. They’re flippin’ gorgeous, and you can actually appreciate the detail when they’re not obscured by particle effects and shadows.