Visible Maggie traps


#1

I think Maggie’s traps are great, but in the middle of the fight it’s difficult to see where those green traps are, when they are planted on green rocks under green vegetation. When I’m a hunter and running from the monster, it feels more often luck than skill, if I manage to lead the monster to traps.
Could it be possible to add some kind of flashing beacon light to those traps? Maybe it would make traps more of a deterrent for a monster, too, if it saw a flashing trap field ahead of it.