Update Environments for more Intractability?


I think it would be a great innovation if Turtle Rock would update the maps with more interactive features.

For instance, what if a monster could hit the cage containing a goliath on Refueling Tower in order to have a decoy monster running around?

Or what if hitting a device on Weather Control Tower could cause some of the map to flood, making it harder for the monster or the hunters to move and wiping out the wildlife in the floodzone?

Or how about some unstable stalactites on Broken Hill Mine that, when shot at, could fall down on top of an unfortunate victim?


It was experimented in early testing, but devs decided to not have interactive environments.
Don’t ask me why, you would have to ask @Macman