The grounder perk is such a bad decision from TRS, you can’t dodge abilities anymore and it takes away the whole fighting mechanics of the game. Now the only efficient counter to it is to take perks that make you the most tanky character and prey to survive long enough for your team to dish out enough damage, and make the trade worth it.
They are once again lowering the skill ceiling for either sides. I wonder how they are planning to balance a ton of perk combinations+hunter comps. Blind picks are a big issues aswell since its just roll the dice. The biggest joke is keeping buffs in competitive, it feels so ridiculous for “high lvl players” to go for marioparty buffs games. It really feels casual and the cheapest thing ever implemented in this game.
There is still bugs and glitches that are still in the game for more than 1 year. I’m sad that when they do 1 step forward its always 10 steps backwards at the same time. Bad decisions, over and over, adding stuff to other unbalanced stuff and let players test it. We aren’t testers ffs. If it is engine-related issues that can’t be fixed at all then let us know.
I honestly don’t bother paying more to see all these game breaking bugs fixed. Pls do something smart… and stop changing stuff that is working.