I loved it. The graphics/animations were outstanding, really set the bar, and the movement of the characters just flowed, like climbing and grapple hooks.
The characters were lovable, a lot more than you see in games today, the jokes in between, they really felt like actual people, and not just fake characters someone designed. It’s rare to see that in some games nowadays.
It stayed exciting, you wanted to know what happened next, if this person would survive, and parts when cliff faces broke off or branches or the fucking car went over the cliff or waterfall, it made me so tense.
Everything was so detailed, as if nothing was brushed aside as if they said “As if anyone will focus on this part”, and nothing seemed as if it was put in to extend gameplay.
Also that soundtrack is just…10/10
The drama raised through the game, finding your brother alive again kinda shocked me a bit, I didn’t think he’d be shown so soon, if they brought him back at all. Seeing how pissed and determined Rafe was on getting his treasure at the party thing, it set up a antagonist that seemed really dangerous and willing to do anything, and the final boss fight was so satisfying, and it all went so smoothly. When Nate lies to his wife, when she catches him, when he gets pissed at Sully, when Nate finds out Sam lied, when Sam goes back, when you think you can’t save him, all that.
A lot of people complain about no one dying and how it’s such a happy ending, which I can agree on, but I really didn’t want to see anyone die, even if it did make a more gripping story, and when you save Sam from the ship, I was so happy…
The ending was satisfying, everyone walked away ok, you see how everyone turned out, their family, Sam and Sully seemed to continue adventuring, you see the picture again of them in the house, it was really nice
But after all, this is only my opinion…