[quote]Grab your gear and get back to Shear. Last week, you saw the upcoming Observer Mode update coming soon to Evolve. This week, we’re talking about two brand new, free maps headed your way.
The Broken Hill Mine and Broken Hill Foundry maps introduce two totally unique environments: Mining caves below the planet’s surface and a fully industrial setting that has you sprinting down factory corridors.
You can play these maps in Hunt, Nest, and Rescue game modes – through Skirmish, a Custom match or an Evacuation campaign. Better yet, each new map includes some pretty sweet, new Evacuation campaign effects, which we’ll get to in a second.
NEW MAP 1: BROKEN HILL MINE
The first and largest bohrium mine on Shear, Broken Hill Mine produced the billions of tons of raw materials necessary to build the rest of the colony. Until the Monsters showed up.
Broken Hill Mine is a deep labyrinth of caves running below the surface of Shear. The cave system divides into three visually distinct areas: One area is a rock quarry, a venom hound nest is set in another, and the last zone has a massive conveyor belt running through it. These surround a central drill chamber. Hidden, destructible entryways allow the Monster to shortcut through the map – or to fake out the Hunters and lead them down the wrong path. The mine’s tight confines reduce running and encourages a lot of stealth and close-quarters firefights. One cool thing to look for: Look up and you’ll see the crane for the Broken Hill Foundry (the second new map) above.
Broken Hill Mine Evacuation Campaign Effects:
Hunter Win: Mining Drones get repurposed as Shield Drones for the Hunter team in the next match.
Monster Win: Destroying the mining drill makes the environment tectonically unstable. The resulting earthquakes will flush out birds from the surrounding areas, deceiving the Hunters as to where the Monster is really located.
NEW MAP 2: BROKEN HILL FOUNDRY
Along with iron, nickel, copper, and aluminum, the Foundry smelts the tons of ultrastable bohrium produced by the mine. There are several foundries dotted across the colony, and Broken Hill’s is the largest.
Broken Hill Foundry gets you out of the wilds of Shear and into an industrial complex. It’s an overlapping mix of open areas, corridors and low ceilings create new tactical options for both Monster and Hunter players. In the warehouse alone, there are three levels to stalk prey. Another area takes you through the streets – and to the rooftops – of Slagtown where a Monster can be lurking around every corner. Crates of bohrium, found throughout the facility, can be eaten as food for the Monster. Though the crates are easy meals, they don’t have a pop top. Breaking them open makes considerable noise and give away the Monster’s location.
Broken Hill Foundry Evacuation Campaign Effects:
Hunter Win: Energy-dense bohrium is used to supercharge the Hunter’s jetpacks.
Monster Win: Destroying the foundry engulfs the Monster in bohrium gas, making its melee attacks even more powerful.
The Broken Hill Mine and Broken Hill Foundry maps will be available for free, and are coming first to Xbox One on March 31st, followed by PC and PlayStation 4 on April 30th.
Keep your eyes peeled for this week’s Evolve Live streams as we’re giving you ringside seats to Observer Mode and taking you for a stroll through Broken Hill. See more on the maps today – Thursday – at 4pm PDT.
This Friday, at 3pm PDT, we’re going to dive further into those maps and Observer mode at twitch.tv/EvolveGame.[/quote]
Edit: Updated link thanks to @MuZzASA80
[quote]Two new free maps, Broken Hill Mine and Broken Hill Foundry, are heading to Evolve soon.
The two maps take place below the planet’s surface in a collection of mining caves. Both maps will be free and will be available first on Xbox One on March 31. On April 30, Broken Hill Mine and Broken Hill Foundry will be made available for the PC and PlayStation 4 versions of Evolve.
For our review of Evolve, head here.[/quote]