Poll: Which addition do you think is most urgently required?
- Free Roam
- Mechanic Tutorials
- Bestiary and Stats
- Matchmaking Options
- Separate Winstreaks
Bold for TL;DR
In one of my recent games I was commented on in the post-game voice chat and it really got me thinking. One of the hunters was impressed that I was doing some sort of trick that involves throwing a rock as you fall, when I have only played for 60 hours.
This made me aware of 2 things:
- I had 60 hours of playtime accumulated when I felt no more knowledgeable of the game than I did at 20 hours.
- A game that continues to present new intricacies after this many hours still has no facilitation for players to even become aware of them.
These are pretty serious issues with a game that already exists in a niche genre, and is trying to take itself seriously with things like Ranked play and Tournaments. Personally, I don’t take this game seriously, despite what some salty players may have accused me of post-game. It’s far too skill independent for me, and honestly feels like a Mario Party mini-game with more swearing and less tutorials.
I don’t look at my 80% Goliath win rate and think “Yea, I’m a good monster.” I look at my win rate and think “Man, nobody knows how to play this game.” This kind of polarization of the player base isn’t being helped at all, in fact it’s being made worse with the introduction of the alternative maps. 90% of games end up decided on how the players are distributed on either side of the invisible rule book.
Forcing people to learn the maps and routes through actual matches is ridiculous and is quite possibly the #1 cause of new players abandoning the game. There is no reason a Free Roam mode for all maps (including alternatives) shouldn’t be possible through the Custom Game settings.
Matches are not fun when they are very obviously being determined by who knows more of the rules. The last thing a player wants to feel is stuck behind a knowledge wall for a game that doesn’t even seem to want you to get to the other side.
Hidden Mechanics added to Tutorials
Head-shots, Rock Blocks, Vertical Traversals for Swatting, Pounce Break Conditions, Sound Indications, etc.
Nothing to say really, another set of things that are standard everywhere else and for good reason.
Bestiary and Exhaustive Character Stats
Informing players of the dangers of various wildlife is useless if you don’t actually identify them.
The actual numbers for every character and wildlife should not exist only on the Wiki, this only serves to further deter new players by putting them behind yet another knowledge wall.
Matchmaking options to Enable/Disable/Only alternate maps. (Cataclysm and Overpowered)
Will reduce amount of queue dodging since some people simply refuse to play on those maps, which they are perfectly justified to as they pressed the ‘Hunt’ button, not the ‘Stupid Random Mechanics’ button.
Additionally some people enjoy testing the new features and the elements of uncertainty, let them do so as much as they please.
Separate Monster and Hunter Win Streaks
Keeps matchmaking skill levels more defined by preventing win streak losses due to being paired with an incompetent team. (A common occurrence since the game averages skill level for Hunters)
Reduces number of unfun stomp games.
[Rant] (for TRS)
I am certain by now that somebody of influence at TRS has decided that revealing too many of the games mechanics will somehow detract from the experience. Well that person needs to be fired for being a pretentious idiot. Nobody wants to play a new game if you aren’t going to teach them how it’s played. Literally saying to go figure out your unique and complex PvP game on their own is telling them you don’t want them playing unless they take their turn getting kicked around by everyone that knows better. Making it free might get more people to try it, but quite evidently the game isn’t worth many people’s time when it’s not willing to meet them halfway.
Nobody is going to like the game any less just because we can see the numbers. Sunny’s drone doesn’t get less cute if we know how much health it has, Jack’s crush on her doesn’t get any less funny just because I know how much damage the Survey Satellite does.
Nobody is going to decide to drop the game just because they don’t have to figure out how fast their reload is.
So fucking quit it with the curtains, people try the game to compete in a unique way, not to get canonized by frustration and perk advantages.