As you may know or not, on Steam, some Early Access Games use the Beta feature to have two or more differents live builds.
For exemple, DayZ have a Stable Branch and an Experimental Branch. The stable branch is the standard where most of people can play and the experimental who has very limited servers available is more advanced version of the game with new contents and bugs, and the experimental branch mainly purpose is to track bug so they could be fix before the stable branch is updated to the new version.
And i thought “Why not doing the same thing with Evolve?”.
- We can experiment on the new TU09 and can give some feedback before it’s too late to change.
- We can help tracking bugs that could pass through the testing team and could be irritating (Cancel class abilities while pounce anyone?)
- No need to requiered a lot of server for ranked or quickplay, perhaps just allow customs with group leader hosting the game. I doesn’t have the purpose to replace the current version, just test the future version to make it as stable as possible.
- I don’t know if it’s really difficult to make it pass with Steam.
- Consoles player don’t have acces to this (but they will benefit in the end with a better patch)
- Divide a little the player base on PC ( anyway as only customs would be allowed, people playing customs in the current version or the new doesn’t really matter on this topic)
- No more little secret surprise on the TU09, just messed up all the teasing of a little squirrel.
I don’t want to mean that TRS don’t do a great job (they absolutely do), but if we can give some hands to help them, that could be cool and involve the community more.