The effect of stasis in this game is an absolute joke. Crow’s stasis gun is totally broken vs Goliath since the slow is infinite and incredibly strong, and Abe makes it impossible for Wraith to win. That’s not an exaggeration, they all just stand as a group, chuck down a stasis grenade and now you’ve lost the game. Abe already has assault level damage and the best tracking tool in the game, why the fuck does he need to cancel out the wraith too? However, against other characters should as Gorgon and Kraken, the grenade is almost useless.
Honestly, I think that TRS needs to stop balancing hunters against every monster and start changing how they affect each monster. Abe should have reduced slow on Wraith, Crow reduced slow on Goliath, but lower the Kraken’s altitude, Lennox’s plasma lance should do reduced damage on Behemoth and so on…
There is not a single MOBA game on the market that is balanced because they do what Evolve is doing and change how each character interacts with every character, but they have to because they have hundreds of characters. Evolve only has 5 monsters, TRS could easily change the hunters a bit so that they don’t hard counter certain monsters. Hard counters have no place in a game that is all blind pick.
TL;DR TRS needs to start changing how hunters interact with each individual monster, not every monster, or the game will carry on being a frustrating lucky-dip of hard-counters.