First off I love playing as Jack. He is by far my favorite trapper in the game. However, about half the time I go to put down a satellite spike Jack’s guns draw (while still looking at the spike) and he shoots his own spike destroying it in one shot and forcing another cooldown. This bugs the crap out of me and I think TRS needs to implement something for this. If I didn’t have to hold down the fire button the entire time to deploy the spike I don’t think I would have this issue anymore. Or simply give the spike a larger health buff BUT ONLY AGAINST JACK’S GUNS. I hope TRS puts something in for this it would save me a lot of frustration when playing as my favorite trapper.
This is on PC at least for me.