Okay, I REALLY love the Maggie/Daisy duo more than any other trapper (or hunter) concept. I would love to see some sort of tamer of wildlife that went along something like this:
3rd Ability: Hypnotic Transmodifier
This device will latch onto it’s target and infuse itself after x-seconds. When the target is weakened, the device will take over the host’s body and will be forever loyal to it’s master. The target will then become injected with a biochemical enhancer that boosts the stats of the target by x%
Before I go on:
Will it work with Albino Monsters? No
Will it work with evacuation minions or refugees? No
What happens when it dies?
The monster will have down penatlies like the hunters if it is revived on time. If it dies, it is dead forever, no dropship. Lazarus can revive the target and it will keep it’s past penalties
Certain monsters are unique, but most will just fight alongside the hunters. Here’s a short list of what I came up with:
Passive: The target will avoid all fights as much as possible.
Aggressive: The target will fight alongside hunters.
Strider: Passive - +3%(?) movement speed of nearby hunters
Mammoth Bird: Passive - +3%(?) Damage to hunter attacks
Obsidian Beetle: Passive - +3%(?) reduced damage to hunters
Meerkat: Passive - Shouts when monster is within X radius of hunters
Trapjaw: Aggressive - NOT DAISY AI
Venom Hound: Aggressive. Add DoT on attacks
Dune Beetle: Aggressive
Steamadon: Passive Uses smoke to hide hunters
Blitz Leopard: Aggressive
2 Ability - Bolas or Caltrops. Slows a monster down for a breif period of time. (If caltrops, when the monster uses it’s traverse ability on or within a small distance of the caltrops, they are slowed for 50% more.
1 Ability - Hunting Rifle