Just an idea would love to see a trap based Monster in the future.
A monster that has the ability to make a strong hold for him self, by using traps and area based abilities.
As we know we already have void, magma/earth, lightning and fire based creature this one can be poison based as many have already suggested.
The normal attack is not poison based but some of the abilities are.
has the fastest climb rate of all monsters.
has the ability to jump that is equal to that of Goliath. health and armor is at par with kraken.
when I imagine this monster I imagine it to be sort of arachnid creature.
Unlike other monsters this monster relies on defensive position it has to make a safe place for it self and lure the hunters into that area to even the odds. out side of this area the monster is weak. In order to fight this monster the hunters have to lure it our e.g using Hyde’s grenades, Hanks orbital strike.
If the hunters are in the monster’s den then they will face many environmental hazards.
A coned shaped attack in front of the monster that poison’s targets caught in it.
Something similar to the wild life man eating plant. once a hunter is caught into it the fellow hunters have to help them to get out of it.
Sticky goo / web:
This Ability does no damage but changes the environment. The skill covers more area the higher level it is. This ability makes the effected area sticky making hunters in the area slow.
A defensive skill. the Monster curls into a ball and shoots thorns / spikes in all direction in a small area around the monster.( like a porcupine ) any one hit with this attack is thrown back and is poisoned for a very short time.
As you can see with the above abilities this monster would be a camper. So in the initial level 1 he would be very weak and has to quickly level up to level 2 in order to create a good lair for it self. at level 3 it is power full enough to move away from its initial lair and recreate another Lair right above the Relay.
Trapping this monster after level 1 is not a good idea as this monster loves being inside a dome with the hunters.
Caves are the ideal place for this monster to make lair for it self.
This will bring another aspect to the hunters game. Going in to a lair knowing the monster is in there but scared of going in because you know its a trap.