Yellow+Green dots is Support/Trapper. I like heading south with them at the beginning as
- It tends to be the more likely area the monster will go.
- Forced to cover more ground, and you have the better tracking equipment
- The support cloak will help with the caves if you have to enter them.
Red+Blue dot is the Assault/Medic. This is the pathing I personally like the most if I’m getting absolutely no indication where the monster is. It allows for you to see heavy feeding grounds, and find corpses at a fast rate. The only danger is that this is a 2/2 split. If the monster figures out you’re in a 2/2 split he may engage, and the other team will have to run to try and catch up to the rest before a hunter goes down.
This tracking should be changed if you get any indication that the monster is in another area (spotters, birds, tracks) etc. This is more passive tracking in a way that you’re trying to find the beginning tracks to get a general idea where the monster is.
The white/grey lines indicate direction, and the best ways for you as a trapper to cut the monster off.
The green dot is where the Trapper should sit when the monster is close to this position. The red dot is the monsters position. When the Monster begins to follow his line (the grey or white one) the trapper should follow his. If done correctly you should be able to land the dome with very little difficulty. If playing Griffin you can be more aggressive with your positioning as it is much easier to land a dome, but the other trappers should follow these areas to have the greatest chance of landing a dome.