So basically I’ve been maining Slim ever since he came out. I instantly fell in love with his playstyle.
I consider myself a very good Slim player as well. I almost never go down, especially in Arena mode.
Monsters usually never have a clue where I am after I shoot a few well-timed Spore Clouds, and because I know exactly when to continue shooting the Leech Gun, when to utilize the Healing Drone and especially when to retreat with some Spore Clouds, it’s extremely difficult for the Monster to get me down.
And he will have to get me down first, otherwise he’s up for bodycamping against by far the best-suited Medic to counter that strategy.
Now, that’s all fun and games, but now I feel like a selfish little bastard. You see, I’ve tried Goliath yesterday (and have been experimenting since) against a good Slim player (they are surprisingly rare) and dear lord, is that what I’ve been doing all this time? There is no fun. Literally none. It’s absolutely horrible, especially for Goliath and Behemoth.
And it’s all because of those damn Spore Clouds. I know they’ve been discussed countless times before but my oh my, are they hard if not impossible to counter against a good Slim.
I understand the basic principles of “The better your opponent, the harder to win” but Slim is like a whole new level of that to me now.
Spore Clouds. They temporarily disable your smell. You can “move out of the cloud” as many forum members instantly fall back on as their usual defense, but Goliath and Behemoth are melee-oriented Monsters.
I think it also sounds like a fun idea on paper, but here’s where it all falls apart:
- Random gunfire flashes and explosions all hogging up your screen visibility
- The particle effects of the Spore Cloud itself
- Your own character, a giant Monster blocking 1/3th of your screen
- The constant moving and shaking of your camera as you move around and rotate your view
- Occasional weather effects such as blizzards
- Your own attacks, especially Rock Throw and Fire Breath, adding even more obstruction on your screen
- Knockback causing Slim to fly all over the place from your melee attacks
Especially that last one. Dear lord. If I manage to down Slim and he happened to shoot a Spore Cloud at me right before he fell down, it’s a serious, serious pain trying to ever find Slim before he is helped back up again.
By the time you jump out of the Spore Cloud to look for him he’ll long be cloaked by the Support.
Before you reply, read that last part again please. It’s really, really ridiculous but it’s a serious problem.
I also remember reading somewhere the developers messed around with giving the Monster an ability to obstruct the view or HUD of the Hunters but such mechanic turned out to be anti-fun. Might I ask why it’s somehow okay to give that ability to a Hunter instead?
Anyway, that’s my 2 cents. Keep in mind this is coming from someone who already spend over at least a hundred hours with Slim and I feel like I’m rather skilled at playing this guy.
But… well. Perhaps I’m just much worse at playing Monster than I thought. Maybe his Spore Clouds are completely balanced.
Nonetheless I personally find he’s at least as anti-fun to fight as Kraken is now.