Now that the game launched there are still a couple of pathetic design decisions:
-Do not throw me in the middle of a game unless I want to. I just leave anyway.
-Let me see progress of unlocking a new character whenever I want instead of just after a game
-Map design is bad. For future maps make some variation.
-Forcing me to use bad abilites as monsters / do stupid things as hunters to unlock new characters. Why would I follow daisy for thousands of meters when I have a brain and can find monster myself?
-Add a mixed mode option where I can play all modes outside of evacuation.
-If I have something as choise #5 do not make me play as it