So… no one else has really brought this up before, but I think it’s something that has been on a lot of our minds since the release of WLM. If you have taken more than a passing glance at Wasteland Daisy, you might have noticed there’s something… not quite right about her flamethrower. It seems to have been created with a certain… abstract shape in mind. For reference, here’s a picture of her, taken from behind.
Now, I’m genuinely curious as to how the conversation between the devs went when they were creating this particular design, and even more interested as to what their supervisors thought when this was brought to their attention. This is either a masterfully crafted subtle joke, or an oversight of incomprehensible proportions.