You need to listen to me folks, because this is getting irritating.
DO. NOT. PLAY. CABOT. OR KALA. I don’t care if they are free to play, set support to lowest priority and save up for Hank or Sunny and don’t play supp until you have them.
I know I’m about to be hit with a lot of political correctness and people saying ‘oh, you just need the right teamcomp, need to communicate etc…’
I play Monsters and Trappers mostly, sometimes Assault when I feel a thirst for blood and you need to know this: Sustain Supports beat Damage Supports any day or night. Why?
The game of evolve revolves around monster health damage vs strikes. The state of an Evolve game can be measured mostly by ‘how many strikes do the hunters have and how much health does the monster have remaining?’ (also, what stage is that monster). If you have few strikes and the monster lost a lot of health you are doing good, if you have a lot of strikes and the monster is full health, your game is lost for sure.
You might suggest that it’s a ‘pay-off’ situation. With a damage supp you will have a few more strikes, but the monster will be losing a lot of health. Sounds reasonable doesn’t it? High-risk, high reward?
Except not really.
The reason is dome timers. The dome as I’m sure most of you know, has a standard 5 minute timer that decreases when a hunter is down or if the monster takes health damage. Once the dome is down, monsters can escape you fairly consistently, although there are exceptions.
The biggest, most powerful perk of Sustain Supports is that they can keep the Medic alive. This in itself is more powerful than anything else the Damage Supports provide. Medic strikes are huge. Even if I’m bleeding from my armpit as monster if I have 2 strikes on Medic I never count the game out. Having a Sustain Support+ a High Heal Medic (anything but Laz or Rogue Val really), means that the monster MUST focus one of them, because Trapper or Assault will never die as long as they have a clue and there is a Medic and a S.Supp protecting them.
From the monster’s perspective it’s a catch 22. If you go for medic, the S.Supp will shield them, if you go for the Supp, the Medic will heal them.
Of course it’s not unbeatable, but it’s certainly tricky and you need to hit EVERYTHING.
What does this have to do with dome timers you ask?
Well, if the medic goes down because she is not getting enough shields, the dome will lose a lot of time (3 minutes if I’m not wrong?). That’s time you could have spent digging into the monster’s health.
Let’s say a Kala simultaneously (instead of keeping the medic alive) removes the monster’s armour, and the Assault capitalises on this and deals 1-1.5 bar of health dmg quickly, or if thanks to Cabot’s damage boost you arrive at the same place…
DOME COMING DOWN.
And she’s out. Even though you pulled off a good combo, medic got a strike and now the monster is running.
INSTEAD. If you bring a Sustain Supp (either of the Hanks, Sunny, even Bucket), NOBODY will get a strike (which is very important) AND because you didn’t lose any dome time because of them, you can now use that time to do MORE damage to the monster. How much more depends mostly on Trapper and Assault, and on you NOT KITING AWAY FROM THEM (pretty please, learn this).
Do you see where I’m coming from? As monster I always sigh of relief whenever I see a Kala or a Cabot because I know the Medic will be easy pickings, and although I have no stats to back this up, I do claim to be able to walk over those teams fairly consistently.
Instead, something like Hank or Sunny means I’ll be stuck in a dome with a bunch of unkillable ants that are jumping around all day and simply WILL NOT DIE.
Meanwhile Trapper and Assault are having the time of their life and can do absolutely whatever they please.
In the end, I will lose more health, and they get less strikes.
Which is what causes the ‘state of the game’ to favour them and not me.
I hope this helps and we can finally cast these 2 where they belong: Into oblivion, to be forgotten forever.
And please, don’t come at me with your Cabot winrate, I really don’t care. In the current state of the game winrates are meh because of hackers and matchmaking matching you up with literally anyone (I matched up against a monster that didn’t even know how to smell or that he can cut off a harpoon, I added him as friend after the game and he had no idea what he was doing).