Kraken has always been extremely strong. Up until the latest patch however it was overshadowed by complaints regarding the wraith, who as a monster was never overpowered, simply incredibly obnoxious. Now that Goliath is near unplayable due to Sunny’s booster, because Sunny’s booster combined with reload harpoon makes it completely impossible for Goliath to get away, and Behemoth being bugged. Kraken seems to be the most played on PC.
Lightning strike at rank 3 cannot be dodged, unless you’ve got Sunny’s booster or perhaps Caira’s field. It can only be missed. This is terrible to play against, as it makes the player feel helpless, you have to mash boost in a direction and hope the Kraken is incompetent. All of the other monster equivalents, such as Goliath’s rock throw, Wraith’s warp blast, Behemoth’s lava bomb and fissure, all of these abilities can be dodged, but not the Kraken’s LS. Hell, in the tutorial video for Kraken it states that it’s “easy to avoid.” An easy fix to this would be stop the radius from scaling up to 3.
Kraken, simply on account of being able to fly can negate a vast amount of things the hunters can do to it, and near negate the entirety of the assault should he so choose. The new hunters aren’t kitted to fight the Kraken, that combined with Cabot’s nerf, who was the only hunter able to apply any sort of pressure on the Kraken (Not that Cabot’s nerf wasn’t needed.) In theory the trapper should be able to bring the Kraken to the ground, but in practice? No. Combat stamina means that the Kraken will never be grounded, unless he so chooses to be. It doesn’t matter how big they make the effects of harpoons, as long as he in combat he can simply spam air-burst and negate it. A solution would be to adjust the Kraken’s stamina regeneration while domed.
All-in-all Kraken doesn’t jam well with many of the game’s other pieces, and never has.