The Index: Metabase History[Patch 1.0 - Patch 8.0]


#1

Now a subsection of The Index:


Here is the archive of all the past periods of Evolve’s Meta from the Forum’s Perspective since release.

OLD THREAD https://talk.turtlerockstudios.com/t/meta-index-the-history-of-the-forums-perspective-of-evolves-meta/65718?u=chrono
--- **Description:** A history of the strategies and popular compositions as well as the general public opinions of game balance. All placements and descriptions are made based off of the average forum opinion, however, high level play DOES weigh heavier than low level play.

Tier System:
Meant to easily display public opinion, so don’t take it 100%, like ever.
Characters are divided into 5 tiers: S, A, B, C, and F. Generally, the most powerful, balanced, or weakest characters are placed into S, B, or F tier respectively. A and C are somewhere in between.

**Laws of Metadynamics:** First Law: As the game progresses, the tiers become more centralized. In other words, A tier at release is more like S tier now because the game is more balanced.

Second Law:
Changes to one character become more or less popular can indirectly affect how another character is viewed.

Third Law:
No one will ever be satisfied, there is no equilibrium. :cry:

**DISCLAIMER:** If you feel a placement or description is wrong feel free to speak up as long as you are civil. Also, remember that your opinion is only one in a batch of many. If you want to really effect change, I'd draw some reference other threads with *lots of people* arguing your case. Or yah know, a poll :smile:.

Teasers are my personal guess as to how the meta will flow. Just for funsies. Teasers turn into the real thing like a week or so in.


Past Periods

**Release Period(Feb 12 - Mar 24)**

Tier List

S: Wraith, Cabot
A: Abe, Markov, Caira
B: Maggie, Parnell, Hank, Kraken
C: Goliath, Lazarus, Bucket, Griffin
F: Hyde, Val

In-Depth

Wraith was all the news. TRS’s new monster was completely broken. Cries to nerf were screamed and tears of frustration were shed. It was chaos enough to cast a shadow over Kraken.
Cabot was very highly favored, melting monsters health. In these primordial times, offensive hunter play was favored, but defensive play was on the rise. Because of this, Bucket was somewhat viable, but Cabot was a better alternative.
People began to ditch the beam team in favor of Caira’s self-healing capabilities. Abe was the bane of mid-level monsters. Markov’s mines were a great asset in combat and would later see great nerfs.
Lazarus was a threat to most monsters, who had not learned how to counter Lazarus yet, and Goliath was seen as an entry level monster most would ditch for the more favored Kraken and Wraith.
Griffin was the outcast of the trappers, usually never doming before stage 2, and sometimes not even before stage 3. Hyde’s grenades were a nuisance and his range was not acceptable by today’s standards. Val was a joke.
A common game would consist of Caira/Cabot/Maggie/Markov v Wraith.


Spring Cleaning Period(Mar 24 - Mar 31)

Tier List

S: Caira
A: Griffin, Hank, Kraken, Cabot
B: Wraith, Maggie, Markov, Abe
C: Hyde, Val, Parnell, Goliath
F: Bucket, Lazarus

Changes

Go: :left_right_arrow:
Kr: :arrow_up_small:
Wr: :arrow_double_down:
Va: :arrow_up_small:
Lz: :arrow_down_small:
Ca: :arrow_up_small:
Ha: :arrow_up_small:
Bu: :arrow_down_small:
Cb: :arrow_down_small:
Ma: :left_right_arrow:
Gr: :arrow_double_up:
Mk: :arrow_down_small:
Hy: :arrow_up_small:
Pr: :arrow_down_small:

In-Depth

Caira dominated medic picks and was seen as the only true medic. The Caira and Hank combo started to gain a lot of popularity because of its use in the recent Chappie Challenge Tournament.
Griffin’s buff was well done and greatly increased his used. He was considered the best trapper by some. With Cabot’s nerf, Hank rose in popularity and defensive hunter play had risen as well. Kraken was no longer over-shadowed by Wraith, all though many still denied his power.
With Markov’s nerf and Hyde’s buff, Hyde gained some usage wile Parnell lost attention. Markov players tested the waters after seeing their favorite toys reduced to a mere distraction. Val saw some improvements to the medgun which was appreciated by many medic players.
The ability to counter Lazarus became all too common and the now defensively focused meta didn’t favor Bucket as much anymore.
A common game would consist of Caira/Hank/Griffin/Markov v Wraith.


The New Guys Period(Mar 31 - Apr 9)

Tier List

S: Slim, Sunny, Torvald, Caira
A: Crow, Griffin, Hank, Kraken
B: Wraith, Maggie, Goliath, Markov
C: Hyde, Val, Abe, Behemoth, Cabot
F: Bucket, Lazarus, Parnell

Changes

Go: :left_right_arrow:
Kr: :arrow_up_small:
Wr: :left_right_arrow:
Be: :left_right_arrow:
Va: :left_right_arrow:
Lz: :left_right_arrow:
Ca: :left_right_arrow:
Sl: :arrow_double_down:
Ha: :left_right_arrow:
Bu: :left_right_arrow:
Cb: :left_right_arrow:
Sn: :left_right_arrow:
Mg: :left_right_arrow:
Gr: :left_right_arrow:
Ab: :left_right_arrow:
Cr: :arrow_down_small:
Mk: :left_right_arrow:
Hy: :left_right_arrow:
Pr: :left_right_arrow:
Tv: :arrow_down_small:

In-Depth

Tier 4 brought a large number of upset players. Many believing the hunters to be OP, and Behemoth to be in a strange position having an almost unbreakable combo but also taking 4x damage because of bugs. He was also riddled with many crash bugs, and unreliable abilities.
Slim, Sunny, and Torvald were clearly the bane of all monsters. All doing insane amounts of damage with equal longevity. Crow did have complaints but not nearly as many.
Because of the rise in popularity of Torvald, many of the assaults were left in the dust and were used much less often. Sunny had a similar effect on Cabot and Bucket, while also solidifying the foundation for defensively focused hunter play.
Slim didn’t take the crown from Caira, but he was a major nuisance to many monsters and did far too much damage.
Wraith lost more players to Kraken and Goliath, but especially to Behemoth.
It truly was a testing time for tier 4 and it caused major balance issues.
A common game would consist of Slim/Sunny/Crow/Torvald v Behemoth


Tuning Tier 4 Period(Apr 9 - Apr 30)

Tier List

S: Caira, Kraken, Sunny
A: Torvald, Hank, Griffin
B: Slim, Crow, Abe, Maggie, Goliath, Wraith, Markov
C: Hyde, Val, Behemoth, Cabot
F: Bucket, Lazarus, Parnell

Changes

Go: :left_right_arrow:
Kr: :arrow_up_small:
Wr: :left_right_arrow:
Be: :left_right_arrow:
Va: :left_right_arrow:
Lz: :left_right_arrow:
Ca: :left_right_arrow:
Sl: :arrow_double_down:
Ha: :left_right_arrow:
Bu: :left_right_arrow:
Cb: :left_right_arrow:
Sn: :left_right_arrow:
Mg: :left_right_arrow:
Gr: :left_right_arrow:
Ab: :left_right_arrow:
Cr: :arrow_down_small:
Mk: :left_right_arrow:
Hy: :left_right_arrow:
Pr: :left_right_arrow:
Tv: :arrow_down_small:

In-Depth

The nerf bat was swung and it hit hard.
Tier 4 saw multiple nerfs, but it was only the beginning. Sunny was still a dominant force, Torvald was still the best assault, and Slim was still quite a nuisance. Even though Sunny was undeniably the best support at the time, the Hank/Caira combo was the prominent choice in the ESL tournaments.
Crow saw loss in picks as well as Griffin because of Abe and Maggie’s rising success.
Parnell hit rock-bottom here, where he would stay for some time.
Bucket, the king of F tier, seldom ruled. Lazarus saw no use competitively.
A common game would consist of Caira/Hank/Griffin/Torvald v Kraken


Settling Dust Period(Apr 30 - May 14)

Tier List

S: Caira, Kraken
A: Sunny, Hank
B: Slim, Val, Griffin, Abe, Maggie, Goliath, Wraith, Torvald, Hyde
C: Behemoth, Cabot, Crow, Markov
F: Bucket, Lazarus, Parnell

Changes

Go::left_right_arrow:
Kr: :left_right_arrow:
Wr: :left_right_arrow:
Be: :left_right_arrow:
Va: :arrow_up_small:
Lz: :left_right_arrow:
Ca: :left_right_arrow:
Sl: :left_right_arrow:
Ha: :left_right_arrow:
Bu: :left_right_arrow:
Cb: :left_right_arrow:
Sn: :left_right_arrow:
Ma: :left_right_arrow:
Gr: :arrow_down_small:
Ab: :left_right_arrow:
Cr: :arrow_down_small:
Mk: :arrow_down_small:
Hy::arrow_up_small:
Pr: :left_right_arrow:
Tv: :arrow_down_small:

In-Depth

Kraken saw a major influx in picks and people’s eyes were starting to witness his true potential.
Caira and Hank dominated the game. Sunny remained viable.
All the trappers came to a balance.
Hyde’s buffs quickly gained followers and he grew steadily and would become the most popular of assaults. Torvald fell in popularity.
Cabot and Bucket remained non-influential.
Behemoth saw both good and bad changes, however, this very subtly wavered the public opinion about him.
A common game would consist of Caira/Hank/Griffin/Markov v Kraken


**Holding the Dome Period(May 14 - May 22)**

Tier List

S: Caira, Kraken
A: Hank, Sunny
B: Slim, Markov, Griffin, Abe, Maggie, Goliath, Val, Hyde
C: Behemoth, Torvald, Wraith, Crow, Cabot
F: Bucket, Lazarus, Parnell

Changes

Go: :left_right_arrow:
Kr: :left_right_arrow:
Wr: :left_right_arrow:
Be: :left_right_arrow:
Va: :left_right_arrow:
Lz: :left_right_arrow:
Ca: :left_right_arrow:
Sl: :left_right_arrow:
Ha: :left_right_arrow:
Bu: :left_right_arrow:
Cb: :left_right_arrow:
Sn: :left_right_arrow:
Ma: :left_right_arrow:
Gr: :left_right_arrow:
Ab: :left_right_arrow:
Cr: :left_right_arrow:
Mk: :left_right_arrow:
Hy: :arrow_up_small:
Pr: :left_right_arrow:
Tv: :arrow_up_small:

In-Depth

This is when holding the dome became a common strategy. It had been around and well known for some time, but the strategy was now being used in even pubs. Large debates were held over the issue.
This really increased Abe and Maggie’s usefulness, but made Crow’s armor piercing ability almost obselete.
Kraken really started to look good after hunters stun period was capped to .75 seconds, greatly effecting melee monsters.
Slim’s healing buff greatly improved his teams tenure.
Hyde’s changes got attention, drawing players away from Torvald and back to Markov as well.
A common game would consist of Caira/Hank/Abe/Markov v Kraken


**Arena Period(May 22 - Jun 9)**

Tier List

S: Kraken, Hank
A: Hyde, Caira, Abe
B: Markov, Griffin, Maggie, Goliath, Val, Slim, Sunny
C: Behemoth, Torvald, Wraith, Crow, Cabot, Lazarus
F: Bucket, Parnell

Changes

Go: :left_right_arrow:
Kr: :left_right_arrow:
Wr: :arrow_down_small:
Be: :left_right_arrow:
Va: :left_right_arrow:
Lz: :arrow_up_small:
Ca: :arrow_down_small:
Sl: :left_right_arrow:
Ha: :arrow_up_small:
Bu: :left_right_arrow:
Cb: :left_right_arrow:
Sn: :arrow_down_small:
Ma: :left_right_arrow:
Mk: :arrow_up_small:
Hy: :arrow_up_small:
Pr: :left_right_arrow:
Tv: :left_right_arrow:

In-Depth

With the arena telemetry shining light onto Hyde’s power, he rose greatly in picking rates. Torvald and Parnell were left in the dust. Markov was still a relevant pick because of his effectiveness against a Kraken.
Most people by then had accepted the Caira as just a good pick after Caira’s radius nerf, although she was still undoubtedly the best medic.
Because of Sunny’s range nerf, Hank became even more used and many people voiced thier opinions; some thought he was OP.
Abe grew in popularity, mostly because Griffin was not as useful against a Kraken.
Ever since Wraith’s nerf, Goliath had been steadily growing in popularity.
Val and Lazarus saw buffs to their healing bursts, increasing their usage.
A common game would consist of Caira/Hank/Abe/Hyde v Kraken


**Competetive Growth Period(Jun 9 - Jun 22)**

Tier List

S: Kraken, Hank
A: Goliath, Caira, Sunny, Hyde
B: Wraith, Abe, Maggie, Griffin, Cabot, Slim, Markov
C: Behemoth, Crow, Lazarus, Parnell, Val
F: Bucket, Torvald

Changes

Go: :arrow_up_small:
Kr: :left_right_arrow:
Wr: :arrow_up_small:
Be: :left_right_arrow:
Va: :arrow_down_small:
Lz: :left_right_arrow:
Ca: :left_right_arrow:
Sl: :left_right_arrow:
Ha: :left_right_arrow:
Bu: :arrow_down_small:
Cb: :arrow_up_small:
Sn: :arrow_up_small:
Ma: :left_right_arrow:
Gr: :left_right_arrow:
Ab: :left_right_arrow:
Cr: :left_right_arrow:
Mk: :left_right_arrow:
Hy: :left_right_arrow:
Pr: :arrow_up_small:
Tv: :arrow_down_small:

In-Depth

By this time, Goliath was the most used monster in ESL, even if Kraken was the most powerful. Goliath recieved buffs to his early stages, as well as buffs to flame breath and charge.
Many new cups were started, including the Gentlemen’s League.
Because of the increase in Goliath usage, combined with his tracking dart duration nerf, Abe sank back down to B tier.
Kraken started to recieve a lot of hate, especially a new meta variant, where monster players would put 3 points into Aftershock, a move previously not given the time of day.
Sunny held the second most picked support title, and while some thought she was UP, she saw high usage with Lazarus and Val, and a good Sunny could prove a great annoyance to a monster.
Cabot saw a rise in respect, as the past few weeks had been rough times for Cabot. Because of this, Parnell saw more usage as well. The Cabot/Parnell combo gained popularity and viability.
The mortars losing gravity only resulted in Torvald gaining gravity(and sinking to F tier).
A commom game would consist of Caira/Hank/Maggie/Hyde v Goliath


**New Royalty Period(Jun 22 - Aug 10)**

Tier List

S: Kraken, Hank, Slim
A: Goliath, Caira, Sunny, Hyde, Maggie
B: Wraith, Abe, Griffin, Cabot, Lennox, Val, Lazarus, Parnell
C: Behemoth, Crow, Markov
F: Bucket, Torvald

Changes

Go: :left_right_arrow:
Kr: :left_right_arrow:
Wr: :left_right_arrow:
Be: :left_right_arrow:
Va: :arrow_up_small:
Lz: :arrow_up_small:
Ca: :left_right_arrow:
Sl: :arrow_double_up:
Ha: :left_right_arrow:
Bu: :left_right_arrow:
Cb: :left_right_arrow:
Sn: :left_right_arrow:
Ma: :arrow_up_small:
Gr: :left_right_arrow:
Ab: :left_right_arrow:
Cr: :left_right_arrow:
Mk: :arrow_down_small:
Hy: :left_right_arrow:
Pr: :arrow_up_small:
Tv: :left_right_arrow:
Ln:

In-Depth

Innovation was the name of the game in this period. Many teams started to experiment and branch out, at least more than they used to.
Lennox was released surprisingly balanced. Hyde still was considered the better pick by most, but Lennox remained viable. Parnell became an actual viable pick in the competitive scene. Markov saw less usage because of all of this, but still remained viable and by no means was in need of a major buff.
Val and Lazarus became viable picks with their respective buffs, although Caira and Slim remained better choices.
A major change was Slim being coronated as the new king of medics. Many debates were held on whether he was OP, but one thing was for sure, Caira had competition.
Hank had the same treatment as Slim: many debates on whether he was OP.
Maggie saw more attention, being thought of by most as the best counter to the common Goliath, although all around, the trappers were balanced.
Many monster players resorted to using Kraken to counter Slim, and those monster players were hated, but understood.
A common game would consist of Slim/Hank/Maggie/Hyde v Kraken.


**Overhaul Period(Aug 11 - Sep 2)**

Tier List

S: Kraken, Slim, Hank
A: Caira, Wraith, Jack, Hyde, Sunny
B: Behemoth, Lazarus, Bucket, Maggie, Griffin, Torvald, Lennox, Abe, Crow
C: Markov
F: Goliath, Val, Cabot, Parnell

Changes

Go: :arrow_double_down: :arrow_down_small:
Kr: :left_right_arrow:
Wr: :arrow_up_small:
Be: :arrow_up_small:
Va: :arrow_double_down:
Lz: :left_right_arrow:
Ca: :left_right_arrow:
Sl: :left_right_arrow:
Ha: :left_right_arrow:
Bu: :arrow_double_up:
Cb: :arrow_double_down:
Sn: :left_right_arrow:
Ma: :arrow_down_small:
Gr: :left_right_arrow:
Ab: :left_right_arrow:
Cr: :arrow_up_small:
Jc:
Mk: :left_right_arrow:
Hy: :left_right_arrow:
Pr: :arrow_double_down:
Tv: :arrow_double_up:
Ln: :left_right_arrow:

In-Depth

With the increase of usability of 1 point abilities, it became easier for combo based monsters to get damage off. The already powerful Kraken benefitted from these changes. Behemoth and Wraith, became much more viable having their own separate buffs along with the 1 point ability buff. Goliath, over-shadowed by the other monsters, had his high previously bursty moves, such as Rock Throw and Leap Smash, nerfed in damage. This highly unfavored a burst oriented monster such as Goliath.
Hyde remained on top because of his high DPS, and because he is highly effective on Wraith, who became used more. Markov was a very mixed. He excelled against Kraken, the biggest monster threat, but did not excel against other monsters. Torvald saw love and finally found his home. Parnell saw a drop in usability because of Torvald’s and Markov’s success, along with Cabot’s dwindling usage.
Jack was released and, as a defensive support, was favorable to any composition, either building on its strength, or patching its weakness. He wasn’t over-powered by any means, just strong in the right situation, and changed the way monsters had to approach hunters, as any trapper should.
Meanwhile, the nerf to harpoon based CC indirectly buffed stasis. Crow became more valuable as he could chip away at health more
Bucket was the star of the patch, rising two full tiers and gaining viability. While Hank was still preferred over Bucket, Bucket proved to be a threat, especially when paired with Lazarus. Cabot became less favored due to Bucket being a more reliable offensive support.
Slim’s Spore Cloud nerf was welcomed by the community with open arms, and while Slim remained a good healer, he became a bit less effective nuisance. Lazarus got stronger as monsters realized the importance of strikes even in pubs coupled with a major reduction to dead bodies falling through geometry. With the increase in power of Stage 1 monsters, Val struggled even early on in a match. A Val without shields to help out was not effective enough to compete.
Overall the patch was a step in the right direction, as characters became much more balanced.
A common match would consist of: Silm/Hank/Jack/Hyde vs Kraken.


**Adapting Period(Sep 2 - Sep 24)**

Tier List

S: Hank, Kraken, Slim
A: Behemoth, Caira, Hyde, Jack, Sunny, Torvald
B: Bucket, Crow, Lazarus, Lennox, Maggie, Markov, Wraith
C: Abe, Cabot, Griffin, Meteor Goliath, Parnell
F: Goliath, Val

Changes

Go: :left_right_arrow:
Mg:
Kr: :left_right_arrow:
Wr: :arrow_down_small:
Be: :arrow_up_small:
Va: :left_right_arrow:
Lz: :left_right_arrow:
Ca: :left_right_arrow:
Sl: :left_right_arrow:
Ha: :left_right_arrow:
Bu: :left_right_arrow:
Cb: :arrow_up_small:
Sn: :left_right_arrow:
Ma: :left_right_arrow:
Gr: :arrow_down_small:
Ab: :arrow_down_small:
Cr: :left_right_arrow:
Jc: :left_right_arrow:
Mk: :arrow_up_small:
Hy: :left_right_arrow:
Pr: :arrow_up_small:
Tv: :arrow_up_small:
Ln: :left_right_arrow:

In-Depth

After the changes to the dome, and the decrease in his reload speed, Griffin really started to shown signs of weakness. The problem was that his Harpoon wasn’t needed to guarantee domes anymore and Jack and Maggie filled his role as the defensive in-combat trapper.
Abe also wasn’t as relevant because holding the dome had lost popularity. His CC also couldn’t compare to the likes of Jack and Maggie. This left the trapper class unbalanced for the first time in a while.
The monsters stayed in the same relative area. Behemoth gained some more respect but high level teams still had little problems with him. Wraith, although glitch-free(or rather less glitchy) felt weaker against the Hyde and Torvald dominated meta.
Speaking of Torvald, he became revered as a very suitable assault against all monsters if the player was up to the task. Torvald was even considered better than Hyde to some.
Markov received more respect because of Kraken’s popularity. Parnell, while still considered UP, was not considered as an awful pick as he was previously. Lennox was left at the butt-end of all this assault love, although she was still thought of as decent and balanced.
Meteor Goliath really smashed up the monster scene. He was an incredible counter to Lazarus and offensive compositions, while he struggled against the ever-popular Slim+Hank combo.
A common match would consist of: Slim/Sunny/Jack/Markov vs Kraken.


**Winds of Change Period(Sep 24 - Nov 2)**

Tier List

S: Kraken, Val, Sunny, Hank
A: Wraith, Torvald, Hyde, Jack, Griffin, Caira
B: Goliath, Slim, Lazarus, Markov, Bucket, Maggie, Crow
C: Behemoth, Meteor Goliath, Lennox
F: Parnell, Cabot, Abe

Changes

Go: :arrow_double_up:
Mg: :left_right_arrow:
Kr: :left_right_arrow:
Wr: :arrow_up_small:
Be: :arrow_double_down:
Va: :arrow_double_up: :arrow_double_up:
Lz: :left_right_arrow:
Ca: :left_right_arrow:
Sl: :arrow_double_down:
Ha: :left_right_arrow:
Bu: :left_right_arrow:
Cb: :arrow_down_small:
Sn: :arrow_up_small:
Ma: :left_right_arrow:
Gr: :arrow_double_up:
Ab: :arrow_down_small:
Cr: :left_right_arrow:
Jc: :left_right_arrow:
Mk: :left_right_arrow:
Hy: :left_right_arrow:
Pr: :arrow_down_small:
Tv: :left_right_arrow:
Ln: :arrow_down_small:

In-Depth

The biggest change that dictated this period’s meta is the buff to Val, and the nerf to cooldown speed.
Because of it, medics like Caira and Slim, while they were still effective, were subpar compared to Val. Lazarus remains a decent choice but a niche nonetheless.
Val’s utility made Kraken a riskier choice, but Kraken’s own changes kept him on top. Even so, Wraith’s offensive prowess could finally be seen after bug fixes to her traversal. Wraith had much more use because of how she can ignore Val’s tranqs the easiest of all the monsters with access to Abduction.
The nerf to reload speed and the dome caused the game to finally feel more balanced from a monster’s perspective, but it still didn’t feel completely right to most. It helped Wraith and Kraken escape from the hunters, an area where they were lacking previously because of their low burst speed.
Stasis trappers(Abe, Crow) felt less necessary because of the common Val while Hard-Stop trappers, especially Griffin and Jack, claimed the scene. Griffin proved to be more popular, but only because most teams would not pass up the synergy when also using Val and Sunny.
Sunny, because her synergy with Val and Hank’s nerf, rose to be the standard support. However, Hank remained a very strong support because of his balanced uses in both defense and offense.
For the most part, the assault class remained the same since the last patch, but Markov’s steady rise of viability continued.
A common game would consist of: Val/Sunny/Griffin/Torvald vs Wraith.


**Wayward Period(Nov 2 - Dec 15)**

Tier List

S: Sunny, Val, Torvald
A: Jack, Kraken, Rogue Val, Blitz Markov, Crow
B: Goliath, Griffin, Hank, Hyde, Lazarus, Lennox, Wraith
C: Abe, Cabot, Caira, Maggie, Markov, Meteor Goliath, Slim, Behemoth
F: Bucket, Parnell, Gorgon

Changes

Go: :left_right_arrow:
Mg: :left_right_arrow:
Kr: :arrow_down_small:
Wr: :arrow_down_small:
Be: :left_right_arrow:
Gg:
Va: :left_right_arrow:
Rv:
Lz: :left_right_arrow:
Ca: :arrow_double_down:
Sl: :arrow_down_small:
Ha: :arrow_double_down:
Bu: :arrow_double_down:
Cb: :arrow_up_small:
Su: :left_right_arrow:
Ma: :arrow_down_small:
Gr: :arrow_down_small:
Ab: :arrow_up_small:
Cr: :arrow_up_small:
Jc: :left_right_arrow:
Mk: :arrow_down_small:
Bm:
Hy: :arrow_down_small:
Pr: :left_right_arrow:
Tv: :arrow_up_small:
Ln: :arrow_up_small:

In-Depth

The meta of this period was defined by the three biggest changes: deployables, hitboxes, and Gorgon.
The deployables hit Bucket the most. He went from being nearly balanced to as bad or worse as he was pre-5.0. Markov was slightly less effective but remained the consistent assault he always was. Maggie and Griffin players took the changes differently, but Griffin remained very strong because of his power of remaining on the tail of the monster when paired with Sunny and Val. Maggie faltered at high level for players who took advantage of all 5 traps; low level players barely took note.
Kraken finally felt balanced, but was still the best pick. Behemoth barely felt a difference from his changes, but the introduction of Gorgon pushed him down to F tier.
Gorgon was generally accepted as being too strong in pubs and too weak in pre-mades. This is how all monsters were viewed but Gorgon was an extreme; the fact that she demanded more spacial awareness and concentration than any other monster was the bane to most pubs.
The nerf to Hank hurt Caira and Slim even more, and Slim’s healings buffs didn’t feel like enough compensation for his Spore Cloud nerf. Rogue Val joined the medics as a nearly balanced pick.
Overall the game became more demanding on Val and Sunny. They out shone all competition. The meta became more strict and less malleable. Other than that, most characters were in the opposite positions than they were 6 months ago.
A common game would consist of: Val/Sunny/Jack/Torvald vs Kraken.

**Comma Period(Dec 15 - Jan 26)**

Tier List

S: Sunny
A: Kraken, Jack, Crow, Torvald, , Wasteland Maggie, Val
B: Goliath, Wraith, Rogue Val, Maggie, Griffin, Hank, Markov, Blitz Markov, Hyde, Lennox, Meteor Goliath
C: Gorgon, Behemoth, Emet, Caira, Lazarus, Abe, Tech Sgt. Hank, Cabot, Parnell
F: Slim, Bucket

Changes

Go: :left_right_arrow:
Mg: :arrow_up_small:
Kr: :left_right_arrow:
Wr: :left_right_arrow:
Be: :left_right_arrow:
Gg: :arrow_up_small:
Va: :arrow_down_small:
Rv: :arrow_down_small:
Lz: :arrow_down_small:
Ca: :left_right_arrow:
Sl: :arrow_down_small:
Em:
Ha: :left_right_arrow:
Th:
Bu: :left_right_arrow:
Cb: :left_right_arrow:
Su: :left_right_arrow:
Ma: :arrow_up_small:
Wm:
Gr: :left_right_arrow:
Ab: :left_right_arrow:
Cr: :left_right_arrow:
Jc: :left_right_arrow:
Mk: :left_right_arrow:
Bm: :arrow_down_small:
Hy: :left_right_arrow:
Pr: :arrow_up_small:
Tv: :arrow_down_small:
Ln: :left_right_arrow:

In-Depth

The meta generally remained the same. THe Val+Sunny+Jack comp was notorious for being a nuisance to all monster players and was considered incredibly overpowered. Other comps ranged from balanced to underpowered when facing a Kraken or Goliath.
Behemoth and Gorgon remained weak at high levels.
Torvald became a little less scary but was still very good with skilled players.
Emet was considered slightly underpowered, requiring a coordinated team. Slim fell even further.
Maggie players adjusted to the 3 deployables, but Jack and Crow were still favorable.
With the introduction of Emet, the shift of blame from equally Val, Sunny, and Jack to mostly Sunny, and the high usage of Rogue Val in TGL S2(because of the ban system), the meta became less strict.
A common game would consist of: Val/Sunny/Jack/Torvald vs Kraken.


Anticipation Period(Jan 26 - Apr 28)

Anticipation Period(Jan 26 - Apr 28)

subject to change until next patch

Tier List

S: Kraken, Wasteland Maggie
A: Hank, Hyde, Slim, Torvald, Val
B: Blitz Markov, Crow, Goliath, Griffin, Jack, Maggie, Markov, Parnell, Rogue Val, Sunny
C: Abe, Behemoth, Cabot, Caira, Emet, Kala, Lazarus, Lennox, Meteor Goliath, Wraith
F: Bucket, Elder Kraken, Gorgon, Tech Sgt. Hank

Changes

Go: :left_right_arrow:
Mg: :arrow_down_small:
Kr: :left_right_arrow:
Ek:
Wr: :arrow_down_small:
Be: :left_right_arrow:
Gg: :arrow_down_small:
Va: :left_right_arrow:
Rv: :left_right_arrow:
Lz: :left_right_arrow:
Ca: :left_right_arrow:
Sl: :arrow_double_up: :arrow_up_small:
Em: :left_right_arrow:
Ha: :arrow_up_small:
Th: :arrow_down_small:
Bu: :left_right_arrow:
Cb: :left_right_arrow:
Su: :arrow_double_down:
Ka:
Ma: :left_right_arrow:
Wm: :arrow_up_small:
Gr: :left_right_arrow:
Ab: :left_right_arrow:
Cr: :arrow_down_small:
Jc: :arrow_down_small:
Mk: :left_right_arrow:
Bm: :left_right_arrow:
Hy: :left_right_arrow:
Pr: :arrow_up_small:
Tv: :left_right_arrow:
Ln: :arrow_down_small:

In Depth

Things were looking better. Balance was as close as it had been in a long time but there were still some major issues.
Sunny was still strong but the nerfs served justice. She was in a decent spot and only needed minor tweaks. However, because of her nerfs, Kraken became even harder to deal with; the effects of the larger radius Lightning Strikes exacerbated by the nerfed Jetpack Booster.
Val was still the medic of choice but mostly because she could deal with Kraken the easiest because of tranqs, synergy with Sunny, and great single target healing.
Assaults were looking nearly balanced. Each had their strengths and weaknesses, but the community felt the Lennox nerf to be unjustified and put our favorite mother in a poor spot.
Behemoth was in a weird place. Too strong on console and too weak on PC would be a gloss over of an explanation, but it boils down to dodging Tongue Grabs and dealing with Roll spam. The input delay on consoles, especially PS4, gave Behemoth an edge in these cases.
Wasteland Maggie was starting to feel some heat. Her CC was arguably stronger than Maggie’s and her damage output was scary as well. Her tracking, Flamethrower Daisy, was far from bad to finish it off. The other trappers were all in a good spot, however; Abe even gained some respect.
Kala was just a tad too weak, but some highly coordinated team could make it work. Bucket and Tech Sgt. Hank were a different story.
Gorgon was still a weak monster, not able to put on enough burst or spread enough damage. The changes only seemed to substantially help low level hunters.
Overall, balance was decent, but so much light could be seen on the horizon. It was just a waiting game. Teasers were weekly and the hype-ache was real.
A common game would consist of: Val/Hank/Wasteland Maggie/Hyde vs Kraken.


The Index: Metabase History[Patch 8.1 - Patch 8.1]
Current Character Meta/Balance
Competitive Tier List?
Been gone for a while whats new?
Index: Behemoth vs Gorgon(poll)
Tier list?
For Christ Sake do something pls
Index: Is Torvald OP? (Poll)
Lennox Vs. Torvald (Poll and discussion)
Index: How do Jack and Crow compare? (poll)
First Hank, now Sunny
So you guys have been talking the next Micropatch lately
Who's the Worst Hunter in Each Class?
Whats the NEW Meta?
Index: How do Jack and Crow compare? (poll)
Some questions from a returning player
What is balance?(polls, pls vote)
Been away for a while. How's things with Evolve?
I've been away for a long time
#2

You fucking magical clock thing you. +1

This needs to be pinned.


#3

Ah. Chrono. Nice to see a new post of this.


#4

I’m so proud of you and I don’t even know you! Great work! How long did it take you by the way?


#5

This is really cool. I think the most interesting part is that you can steadily see the majority of the characters falling towards the middle, with less and less in the extremes. Course, then they add more characters and everything gets nuts again until it starts to even out…


#6

Why did Val get reduced to A she barely got touched by the nerf bat. Heals and weakpoints are basically the same and tranq only got a minor nerf which will barely touch the chase comp.


#7

It’s a prediction. That is all.


#8

I think it’s a little silly to drop her down a rank for 18(5%) less healing from HB and a 10% reduction in weakpoint that I never saw anyone actually hitting. The only real change is a reduction in tranq but won’t make much of a difference in her chase game cause she has 3 rounds.


#9

Jack is by no means S. Not even close. Nor Sunny.


#10

Yea, but I’ve seen more slims and cairas now. She’s still great, but I think the medics are evening out some.

Involving Jack and sunny. I feel the same way. Jack’s CC is amazing and his damage is good. But other trappers are just as useful. Even with the deployable change.

Sunny is going good too with her damage reduction. I do think her jetpack booster needs a slightly longer cooldown though.


#11

Yea and MS negation wasn’t fixed (yayyyyy)

So I think the main probelm was not touched.

the duration reduction was nice though, but didn’t touch the main issue at all.

I would have preferred a fix then wait to see if it needed a nerf.


#12

Do the tiers mean that the game needs to be continually adjusted until every character is in tier B?

Or that if you pick from a lower tier and win, you make life pop.

?


#13

Thks is great. Still informative, but also still needs more monkeys in my opinion


#14

This is really cool. I’m interested in seeing how the current meta will be looked back on in the future.


#15

Just my prediction. Like I said it was hard to put anyone in S and sunny felt the easiest. Now that Griffin is out of the picture (another prediction) I can see Jack being used a lot more.
Kraken just doesn’t feel OP to me anymore so he’s not S. Who else deserves to be in S?


#16

Remember other medic got buffed too. Second law should go into effect. Who knows though, just a prediction.


#17

Well, each period takes about 1 hour to write, but really I’m always gathering info about opinions.


#18

I don’t know, Lennox, Jack, and Gorgon have all been pretty balanced so far. I feel that our new Medic and Support will be pretty balanced as well.


#19

She still has everything that makes her OP. Perk canceling trapper equivalent cc but easier to land awesome single target healing good self healing. Sunny is still Sunny with no nerfs to JPB so chase comp is still just as strong

slim got a buff dunno how much it’ll affect him since I’m a poor slim player

but I don’t see a 2 second reduction on caira’s Hb doing much to make her a popular choice


#20

Medic meta is pretty much the same as it was last patch imo. Both Slim and Caira barely got buffed and Val barely got nerfed, her healing is still way too much. But the rest seems fine to me.