Below is my idea of a Evolve Tournament that best compliments the 4v1 concept we all love. I copied it from a previous thread.
NOTE* The numbers are all suggestions. The number of teams/hunters can vary and the number of matches are not set in stone.
How would you go about building a Evolve tournament? in most games it is a simple elimination tournament with brackets. you win you move on. you lose and you’re done (or at least you are put in a losing team bracket). In Evolve however, the team isn’t facing another team but one monster. the tournament bracket of tradition would get messy.
Team A vs Monster A
Team B vs Monster B
Monster A vs Monster B
As you can see, that would quickly break the tournament. you would also run into the issue of the hunters winning more often than the monsters (or vis versa) so you can’t simply reshuffle the winners and keep on going.
My idea for a tournament is as follows;
16 teams of hunters and 16 monsters. Each team of hunters plays against every monster once.
The top 8 hunters and monsters who win the most in the previous bracket move on to the quarter finals.
Like the previous round, each hunter faces each monster. This time they play a best of three. Each match in another map.
The top 4 hunters and monsters in the quarter finals move on to the semi finals.
In the semi finals play the same as the quarter finals
The finals are a best of seven matches with the top monster and top hunter. The monster and the hunters choose three maps each. If it reaches a seventh match the map is chosen by the host.
another idea is to replace the first round with 4 groups of 4 monsters and hunters. Do a round robin and the top hunter/monster moves on the the quarter finals (or the top two if you want a longer tournament)
sorta like FIFA.
All the marketing and interest in this game has revolved around the 4 vs 1 gameplay aspect. Forcing a monster to join a team of hunters does a disservice to the concept.