At first I would like to say that I really enjoy paying Evolve! The characters are amazing, the monsters are brutal and iets overal very balanced. I can see me and my friends play this game for quite awhile, but I do think that at some point our motivation wel fall off.
The reason why is that the things you can unlock trough playing are really scarce. If you have unlocked everything the only thing you can do is wait and buy the next DLC thats being released. As far as the DLC goes, I dont really mind to pay for it. The only problem I have with it is that I can really get much other than some badges and 1 Elite skin.
I think the skins that are released in this game should be achievement bound. The reason I think that would be better for the game is that the skins will show people how invested you are in this certain hunter or monster. People will think damn he has the … skin for Griffin he means businiss. The skins now only represent the money invested.
For other games that is enough, but I think Evolve is a game where people like to intimidate the other team and I think skins could show how “good” or experienced a certain player is.
For example the Wendigo skins could have been rewards for destroying 5 Power Generators on the monster you play. This way you are not only encourged to try new stuff but you are also not forced to play The Kraken if you really love the Goliath. To stop people from grinding them in custom games you could disable the progression on achievements in custom games. Doing this will also make it more impressive for people to get the skins as both sides will like to get their achievements. For example the monster likes to get his 100th stage 3 evolution but the hunters want their last stage 1 monster kill.
These where some thought that where going trough my mind. The reason I spill the here is because I really like the game an awfull lot, not because i want to complain.
A enthousiastic fan