The xp system doesn’t reward quick game finishes.
I find this really frustrating because it means I can’t progress through the achievements and unlock systems without griefing players I’d have beaten in the first 8 mins.
If bad players lose quickly fine w/e but if good players lose because you beat them with good aggressive play, there’s no way that you get rewarded for that.
Its annoying and frustrating because it encourages hide and seek play, where you run away so that you don’t frustrate the hunters too obviously, or they leave and you get no xp because the game fails to finish…
its just not fun when you face that problem.
There’s also no mechanic to obviously punish trolling as the monster, and the xp farming moves, outside of everyone quitting, and there’s no way to guarantee that players will be willing to call a game a wash, to punish a jackass.