The damage issue between Behemoth and the new hunters online and offline


#1

Let me start by saying that neither the new hunters nor Behemoth are in anyway overpowered and in need of a nerf/buff.
Earlier today I was playing Behemoth and the new hunters offline and I noticed something, all of the hunters were doing regular damage to Behemoth so his health was not melting in under 3 seconds. This intrigued me so I did some testing and found that even when standing absolutely still so my crit-spot was easily able to be shot, I was taking a small amount of extra damage. Then I figured it out: neither Behemoth nor the new hunters are over/underpowerd, the online and offline damage is GREATLY skewed. Later I was playing with Torvald in an offline game of defense and I noticed that even when all of his mortar shells hit Behemoth, only about one bar of health disappeared instead of 4. I also noticed that Behemoth does more damage per melee offline but that just fits into the major damage skew online in favor of the hunters.

TL;DR: the issue with Behemoth is not his “survivability”, but a bug that skews the amount of damage that he and the other monsters give and take from the hunters.


#2

or its jsut that the bots are not abusing the weakpoint.

like markov uses his lightninggun instead of his assault rifle etc


#3

Someone said that there’s a bug for Behemoth where he takes 2x damage from all sources everywhere.