Yeah… which I think takes me back to something I mentioned before… that if something is considered “bad” you would rarely encounter it. So did that play a factor in the guy sort of tripping up on his own strategy book? Maybe.
The first Dome the Monster managed to down Bucket in the first Dome I think - which is textbook. But then the Trapper and Assault tore down his armor and the dome came down. He then immediately ran away - again, textbook. Crucially leaving me unscathed.
Eventually I ate a down as well because the Monster was very good at positioning himself for the Domes in one of the Caves, creating wedge shaped dead-ends. So it was roughly even about 2 or 3 Domes into the match.
The Trapper, I have to say was exceptionally good between Domes. We never lost track of the Monster although Planet Scanner would usually show the Monster was very quick in travelling. Waypoints marked with “q” frequently ended up being inaccurate. But the Trapper was usually on top of things.
He was definitely flying solo though. It was up to us to keep track of the Trapper and follow him. No chat no nothing.
There was one particular Dome where there was a nice medium height plateau. This is the Dome where the match tipped over as we really went to work. I think the amount of damage the team was doing was high enough so that the Monster kept switching between looking for me, or Bucket, or having to defend himself. This Dome was the one that cost the Monster the match. There was just too much sustained harassment and I definitely played a role in keeping up that harassment.
It was the “Whac-A-Mole” gameplan… except we didn’t even talk about setting that one up.
This is one of the few ways I find an experienced Monster player can be beaten. And what was remarkable was we didn’t talk to each other at all. The gameplay came onto its own.
I find this remarkable because too many times against similarly leveled Monster players, the team can get pummeled too quickly. The streaks mean little. In PUG universe a Monster on a 3 win streak is probably very dangerous, so someone on 11 is Boss Level in PUG land.
I ended up with something like 14,300+ healing score and 1,400+ Replay Cannon damage.