So he’s supposed to support the team by shielding everyone, I guess. Well I stopped bothering with that as it gets reduced very fast and takes forever to apply. I need to use 2 full charges for 1 hunter to top him off. Considering the time it takes to buff everyone, keep an eye on the minimap, dodge stuff, etc. I just don’t see the benefit being anywhere in balance with the effort. Usually I just spam the laser and watch my drill miss him.
If I am to support my team with shields they need to be applied much faster to be of any use in a dome. Feel free to disagree, but that’s my current conclusion for the devs to consider.