At this point after launch can we adjust the settings to let teams have a monster in a game? I completely agree with the anti griefing or farming setup at the start but now it seems to serve no purpose. Besides you can farm in custom matches so why bother in the public? A simple reporting system could be added if people are abusive.
My reasoning ties in with excluding a role from play all together. I know a few and played with a few people who just hate playing a role, monster, medic etc. Whenever they are put in this role they typically quit unless they are in my party and we can swap around.
The other day a friend and I played two complete Evac rounds. We went through more than 11 monsters and only 1 hunter. Almost every single round started with an AI monster, someone would join, quit, join quit, kill the AI monster rinse repeat. Was not a lot of fun.
I know there are monster players out there but so frequently do people drop by not wanting to play it. I would love to have a new mode added that is like the custom where anyone can pick the monster / hunter at the start and play. Add it as a new option for Skirmish / Evac without changing the default modes.
Or do a random lottery type of thing where it will randomly pick a monster from the 5 and give them the option to play it or pass. The only real times I get to play monster is when I solo and typically I get rolled by playing teams. Which is fine but let us play with our friends in an expanded way. The stats point out a similar mind set by the statement of how much better you are than your friends which is really all that matters
This may bring some of the fun back in, thoughts?