(T-MM) Blitzkov Stat Database (A new version is being worked on. it will be in a new thread)


#1

This character database was created with the extremely helpful assistance of @herezik and @FengShuiEngine. All values are tested for, timed, and modified for patch adjustments and should be extremely accurate with minor issues.

If there are any questions feel free to ask below. This will be kept updated overtime when patches are released or if testing gives an even more accurate value. If you believe a value is off, please mention it and we will test for verification if we feel its needed.

Information

  • All distance values will be in meters unless noted.
  • All time values will be in seconds unless noted
  • 1 meter = 3.28 feet
  • DPS = Damage per second (Maximum Damage / Duration)
  • Average DPS (Maximum Damage of different amounts / Duration)
  • Alternate DPS (Maximum Damage / Reload + Max Duration)
    - Note: This is an alternate DPS value that can be used to compare weapons/items that wouldn’t normally be comparable

:assault: Blitz Markov :assault:


  • Tesla Gun
  • Info
    - Weapon/Tool Type: Energy / Beam
    - Headshot / Weakspot bonus: No
    - Weakpoint Bonus: No
    - Ignores Limb Modifiers: Yes
    - Chains: No
    - Mastery: Range Increase
    - Beam acquire lock angle: 18 degrees
    - Beam maintain lock angle: 28 degrees
    • Modifiers
      - Base Stats
      - 75 Base Damage per second
      - 75 Base Average DPS (Based off firing entire clip)
      - 32.8 Base Alternate DPS
      - 7.5 sec recharge
      - 13.3/sec recharge rate
      - 1 sec recharge delay
      - 7 sec max duration
      - 1.5 sec Multiplier Intervals (max 4x)
      - 1425 Max Damage (full clip and all multipliers)
      - 204 Average DPS (full clip and all multipliers)
      - 86 Alternate DPS (full clip and all multipliers)
      - 22.5meter range
      - 2% Mastery
      - 23meter range
      - 5% Mastery
      - 23.5meter range
      - 10% Mastery
      - 24.75meter range
      - 1x Multiplier
      - Damage Modifiers
      - 10% Damage Perk
      - 82.5 dps (578 Max)
      - 82.5 Average dps (Based off firing entire clip)
      - 36 Alternate dps
      - 15% Damage Elite Buff
      - 86.25 dps (460 Max)
      - 86.25 Average dps (Based off firing entire clip)
      - 37.7 Alternate dps
      - Reload Speed Modifiers
      - 30% Reload Speed Perk
      - 5.8 sec reload
      - 17.3/sec recharge rate
      - 36.8 Alternate dps
      - 40% Reload Elite Buff
      - 5.4 sec reload
      - 18.6/sec recharge rate
      - 37.8 Alternate dps
      • Capacity Modifiers
        • 40% Capacity Speed Perk
          • 9.8 sec max duration
          • 735 Max Damage
            • 75 Average dps (Based off firing entire clip)
            • 44 Alternate dps
          • 18.6/sec recharge rate
        • 60% Capacity Elite Buff
          • 11.2 sec max duration
          • 840 Max Damage
            • 75 Average dps (Based off firing entire clip)
            • 46.5 Alternate dps
          • 21.3/sec recharge rate
        • Mixed Modifiers
          • To be added at a later time
      • 2x Multiplier
        • 150 Base Damage per second
          • 134 Average DPS (Based off firing entire clip)
          • 56.8 Base Alternate DPS
        • 935.7 Max Damage (full clip and 1x/2x multipliers)
        • Damage Modifiers
          • 10% Damage Perk
            • 165 dps (1031 Max)
              • 147 Average dps (Based off firing entire clip)
              • 62.5 Alternate dps
          • 15% Damage Elite Buff
            • 172.5 dps (1078 Max)
              • 154 Average dps (Based off firing entire clip)
              • 65 Alternate dps
      • Reload Speed Modifiers
        • 30% Reload Speed Perk
          • 5.8 sec reload
            • 17.3/sec recharge rate
            • 63 Alternate dps
        • 40% Reload Elite Buff
          • 5.4 sec reload
            • 18.6/sec recharge rate
            • 65 Alternate dps
      • Capacity Modifiers
        • 40% Capacity Speed Perk
          • 9.8 sec max duration
          • 1357.5 Max Damage
            • 138.5 Average dps (Based off firing entire clip)
            • 70 Alternate dps
          • 18.6/sec recharge rate
        • 60% Capacity Elite Buff
          • 11.2 sec max duration
          • 1567.5 Max Damage
            • 140 Average dps (Based off firing entire clip)
            • 72.7 Alternate dps
          • 21.3/sec recharge rate
        • Mixed Modifiers
          • To be added at a later time
      • 3x Multiplier
        • 225 Base Damage per second
          • 176.8 Average DPS (Based off firing entire clip)
          • 72.8 Base Alternate DPS
        • 1237.5 Max Damage (full clip and 1x/2x/3x multipliers)
        • Damage Modifiers
          • 10% Damage Perk
            • 247.5 dps (1361 Max)
              • 194 Average dps (Based off firing entire clip)
              • 80 Alternate dps
          • 15% Damage Elite Buff
            • 258.75 dps (1423 Max)
              • 203 Average dps (Based off firing entire clip)
              • 84 Alternate dps
      • Reload Speed Modifiers
        • 30% Reload Speed Perk
          • 5.8 sec reload
            • 17.3/sec recharge rate
            • 81 Alternate dps
        • 40% Reload Elite Buff
          • 5.4 sec reload
            • 18.6/sec recharge rate
            • 83 Alternate dps
      • Capacity Modifiers
        • 40% Capacity Speed Perk
          • 9.8 sec max duration
          • 1867.5 Max Damage
            • 190.6 Average dps (Based off firing entire clip)
            • 94 Alternate dps
          • 18.6/sec recharge rate
        • 60% Capacity Elite Buff
          • 11.2 sec max duration
          • 2182.5 Max Damage
            • 195 Average dps (Based off firing entire clip)
            • 103 Alternate dps
          • 21.3/sec recharge rate
        • Mixed Modifiers
          • To be added at a later time
      • 4x Multiplier
        • 300 Base Damage per second
          • 204 Average DPS (Based off firing entire clip)
          • 86 Base Alternate DPS
        • 1425 Max Damage (full clip and 1x/2x/3x/4x multipliers)
        • Damage Modifiers
          • 10% Damage Perk
            • 330 dps (1567.5 Max)
              • 224 Average dps (Based off firing entire clip)
              • 95 Alternate dps
          • 15% Damage Elite Buff
            • 345 dps (1638.75 Max)
              • 234 Average dps (Based off firing entire clip)
              • 99 Alternate dps
      • Reload Speed Modifiers
        • 30% Reload Speed Perk
          • 5.8 sec reload
            • 17.3/sec recharge rate
            • 96 Alternate dps
        • 40% Reload Elite Buff
          • 5.4 sec reload
            • 18.6/sec recharge rate
            • 99 Alternate dps
      • Capacity Modifiers
        • 40% Capacity Speed Perk
          • 9.8 sec max duration
          • 2265 Max Damage
            • 231 Average dps (Based off firing entire clip)
            • 117 Alternate dps
          • 18.6/sec recharge rate
        • 60% Capacity Elite Buff
          • 11.2 sec max duration
          • 2685 Max Damage
            • 240 Average dps (Based off firing entire clip)
            • 130 Alternate dps
          • 21.3/sec recharge rate
        • Mixed Modifiers
          • To be added at a later time

  • Assault (Blitz) Rifle
  • Info
    - Weapon/Tool Type: Bullet
    - Headshot / Weakspot bonus: Yes
    - Weakpoint Bonus: Yes
    - Ignores Limb Modifiers: No
    - Mastery: Accuracy Increase
    • Modifiers
      - Base Stats
      - 19 Damage per round
      - 25 rounds per clip
      - 9 rounds per second
      - 171 Damage per second
      - 99 Alternate dps (Max damage / Reload + Max Duration)
      - 2.75 sec max duration
      - 475 Max Damage
      - 2 sec reload
      - 12.5/sec recharge rate
      - Damage Modifiers
      - 10% Damage Perk
      - 20.9 Damage per round
      - 188 dps (522.5 Max)
      - 109 Alternate dps
      - 15% Damage Elite Buff
      - 21.85 Damage per round
      - 196.65 dps (546 Max)
      - 114 Alternate dps
      - Reload Speed Modifiers
      - 30% Reload Speed Perk
      - 1.5 sec reload
      - 16.25/sec recharge rate
      - 110 Alternate dps
      - 40% Reload Elite Buff
      - 1.4 sec reload
      - 17.5/sec recharge rate
      - 113 Alternate dps
      • Capacity Modifiers
        - 40% Capacity Speed Perk
        - 35 rounds per clip
        - 3.9 sec max duration
        - 665 Max Damage
        - 113 Alternate dps
        - 17.5/sec recharge rate
        - 60% Capacity Elite Buff
        - 40 rounds per clip
        - 4.4 sec max duration
        - 760 Max Damage
        - 118 Alternate dps
        - 20/sec recharge rate
        • Mixed Modifiers
          - To be added at a later time

  • Tesla Mine
  • Info
    - Weapon/Tool Type: Explosive
    - Place-able object: Yes
    - Health: Unknown
    - Headshot / Weakspot bonus: No
    - Weakpoint Bonus: No
    - Ignores Limb Modifiers: Yes
    - Mastery: Damage Increase
    • Modifiers
      - Base Stats
      - 350 Base Damage
      - 93 Average Dps (Based off entire arm time)
      - 67 Alternate dps
      - 3.75 sec arm time/multiplier interval (15max)
      - 1.5 sec reload
      - 5m trigger radius
      - 1x Multiplier
      - 350 Base Damage
      - 93 Average Dps (Based off entire arm time)
      - 67 Alternate dps
      - 3.75 sec total arm time
      - Damage Modifiers
      - 10% Damage Perk
      - 385 Damage
      - 102.6 Average dps (Based off entire arm time)
      - 73 Alternate dps
      - 15% Damage Elite Buff
      - 402.5 Damage
      - 107.3 Average dps (Based off entire arm time)
      - 76.6 Alternate dps
      - 1.57x Multiplier
      - 550 Base Damage
      - 73.3 Average Dps (Based off entire arm time)
      - 61 Alternate dps
      - 7.5 sec total arm time
      - Damage Modifiers
      - 10% Damage Perk
      - 605 Damage
      - 80.6 Average dps (Based off entire arm time)
      - 68 Alternate dps
      - 15% Damage Elite Buff
      - 632.5 Damage
      - 84.3 Average dps (Based off entire arm time)
      - 70 Alternate dps
      - 2.14x Multiplier
      - 750 Base Damage
      - 66.7 Average Dps (Based off entire arm time)
      - 59 Alternate dps
      - 11.25 sec total arm time
      - Damage Modifiers
      - 10% Damage Perk
      - 825 Damage
      - 73.3 Average dps (Based off entire arm time)
      - 65 Alternate dps
      - 15% Damage Elite Buff
      - 862.5 Damage
      - 76.7 Average dps (Based off entire arm time)
      - 68 Alternate dps
      - 2.71x Multiplier
      - 950 Base Damage
      - 63 Average Dps (Based off entire arm time)
      - 59 Alternate dps
      - 15 sec total arm time
      - Damage Modifiers
      - 10% Damage Perk
      - 1045 Damage
      - 69.6 Average dps (Based off entire arm time)
      - 63 Alternate dps
      - 15% Damage Elite Buff
      - 1093 Damage
      - 73 Average dps (Based off entire arm time)
      - 66 Alternate dps
      - 2% Mastery
      - being updated
      - 5% Mastery
      - being updated
      - 10% Mastery
      - being updated

  • Arc Mine x# Chain Formula
    - A new Mine x# chain formula will be worked on in the future. the addition of multiple arm times and damage values might change things.

Last Updated

  • November 21 2015

Blitz Markov & Rogue Val Discussion Thread
Blitzkov info
Blitz Markov & Rogue Val Discussion Thread
Tesla mines
Will there be any point using OG Markov instead of Blitz Markov?
The Index, Your Primary Source for the Meta of Evolve
Just how much damage does Tesla Gun do? (Blitz Markov)
Emet First Looks / Abilities Revealed!
Blitz Markov - Balance Discussion & Color Blind issues
Hyde or Lennox?
The New Markov
The New Markov
#2

Tagging known followers

@Trollogrefey @SedoUmbra


#3

Trick or treat indeed.


#4

That is a lot of typing.


#5

Typing* but yea a ton


#6

I always mistake writing with typing. Thank god you corrected me.
Or else @Sidewaysgts would :stuck_out_tongue:


#7

So, don’t stand on a Blitz Markov mine when it’s Gold and he has damage buff then?


#8

pretty much. thats 2 entire armor bars plus a sliver

i did note that the Tesla gun might be slightly inaccurate. i was going off the “rumor” that at x3 the tesla gun = current lightning gun


#9

Yeah. I didn’t watch MaddCow’s stream, but I watched Steal Shampoo’s. Nicky, told us that MaddCow said Blue was weaker than OM, purple was = to OM, red was a little stronger and
#IF IT’S GOLD, GET OUT.

But apparently, Maddcow told his stream that Blue was a lot weaker, Purple was a little weaker a little, Red was = LG and Gold was stronger.


#10

pretty much what my values reflected.

yea. but thats involving the Tesla Gun.

The tesla gun has a multiplier interval of 2secs for a duration of 8.

the tesla mines have a multiplier interval of 3.75 for a max time of 15.

the mines require more investment than the gun, hence a larger damage value


using the values i give for the Tesla Gun though show that “currently” the Tesla Gun and Lightning Gun are basically exactly the same in overall effectiveness. but how they work are completely different and require different playstyles…


#11

I will also update you on any further tests that I do and give more data on how the mines work with timing and area of effect.


#12

thanks. it’ll help. i’m mainly interesting in the Tesla Gun as the effectiveness of it and the Lightning gun are basically exactly the same. which just seems odd to me.

Also, the tesla mines are based off the value of “950” for max damage which was mentioned by the streamers. however, the numbers given by Devs are WITHOUT mastery and an elite blitz markov took out about 2/3 of a health bar. so i believe the damage values for the mines are probably fairly accurate after doing all the calculations.


#13

I imagine capacity might be the best perk for Blitz Markov, get in that extra time for x4 damage.


#14

oh hi @upsetkiller456 nice to see you again.

well, from the looks of it, the Tesla Gun and Lightning Gun are basically exactly the same effectiveness when used to both of their full potentials. this includes perks.

however, the Tesla gun will FEEL more bursty, while the lightning gun will FEEL more consistent.


#15

I wonder if this is the change needed to make me want to play Markov; I never felt like I was doing much damage with him even if I was. I’m also really curious about how mine meta will change with Blitz Markov and the reduced mine count, any ideas on how it may go?

P.S Glad you remembered!


#16

well. if the tesla gun reflect a value similar to the lightning gun, then i would assume the mines would be similar.

a 3x multiplier, the tesla gun = 150dps

so a x3 tesla mine should = new arc mine value (712.5)

this is just a numbers theory, but the arc mines will get a damage and radius buff in the title update. the damage will probably reflect 700-775 if the math is logical.

and i try to remember. xD i think ill make a new twitch account with a username that reflects my forum name…


#17

http://cdn.meme.am/images/300x/4240826.jpg


#18

Here is says 2 seconds between multipliers, but this other thread says it’s three. Which is it?


#19

I believe it may be two. Not sure.


#20

I timed it as 2sec intervals for tesla gun and 3.75sec intervals for the tesla mines