The lighting blast is broken. That ball thing.
The splash is way too big. Its impossible to dodge.
Either lower the damage, or make the splash radius smaller.
There have many a games where i or a team mate is well away from the initial blast.
But even then it still manages to take over 75% HP.
I have seen assaults with their shield deployed and full buffed armor take 1 blast, and 2 normal ranged attacks and go down. Thats what? 2 seconds. And you no longer have an assault.
You cannot heal that much, you cannot buff that much.
Surely then… something is fundamentally wrong with the picture.
There is no other monster that co so easily down a fully hank buffed, with assault shield in 2 seconds.
Something is wrong. even though the kraken is fundamentally weak… its damage output is too much.
Just lower splash on the blast. Problem solved. Then we can dodge again.